Barkerstown Additions
🟡 Updated this yearPreview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #147 of 352 Map mods in this game by downloads
📋 About This Mod
An addon mod I will be actively working on to breathe some more live back into Fulltwist's Barker's Town
The name is what it suggests, it adds well...additions to Barkerstown. Credit to @Fulltwist for the original mod!
Additions Currently Include:
- Barkers Refueling:
A Coaling Tower and Water Column to better allow for sustaining low fuel shunters and activity in Barkers
- Turning Wye:
A simple wye to allow you to turn around locomotives without having to go back to Dillsboro or Connelly
- Barker's Creek
A physical captive industry which will allow for more pulpwood consists to serve the Clinking Logs
- PAX Storage
A small siding to store tram and branchline coaches for service between Barkers and Dillsboro
Additions Currently Planned:
- Muller's Fishery:
Takes cans and packages as input and turns fish from the creek into Canned Fish and Frozen Goods
- Turntable
- Scenery Touchup and Asset Additions
- Track Realignment and Reclassification(For those of you that didn't like your locomotives bypassing through Barkerstown instead of using the normal tracks)
- Barker's Station
Extra credit goes to:
@Ottoseer for his help on my first mod
@Griz for his Utility Modding tool
@CLB for his asset packs
@Latom for his global modifications and sounds
@Zamu for his loaders
@Nick for his assets
📊 Mod Details
- Game
- Railroader Mods
- Author
- ArsenalX
- Version
- 2.5
- Downloads
- 562
- Endorsements
- 17
- Category
- Map
- Created
- 5/21/2025
- Updated
- 1/20/2026
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