Attire UI Overhaul
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 8 User Interface mods in this game by downloads
📋 About This Mod
Features OUTFIT, WEAPON, and DASH COLOR customization!!! Required for all outfit additions to function.
Attire UI Overhaul:
This Mod reworks the default Attire UI to contain a live view of Sybil and the outfits you've unlocked for her.~ Required for modded outfits to work ~
Attire UI Overhaul Mod Installation:
-
[]In ..\Pseudoregalia\pseudoregalia\Content\Paks\ create a new folder called '~Mods'[/]
[]Inside the '~Mods' folder, extract the FoeHammers_AttireUIOverhaul_P.pak file.[/]
[]That's it. You're all set!![/]
-
[]Place the .pak file in the ~Mods folder, where the FoeHammers_AttireUIOverhaul_P.pak file is located[/]
[]That's it. You're all set!![/]
For Weapon Modellers(Modders, Not Players):
To create custom weapon models you can keep the exact same folder structure in your project as if you were creating an outfit. There are two things you will need to change:
-
[]See the 'WeaponMesh DataTable and TestActor' file in the miscellaneous downloads section. It contains a plugin and guide for setting up the weapon creation workspace in UE5.[/]
[]You will need to rename your Mesh object to "mainWeapon_YOUR_WEAPON_NAME". (Where "YOUR_WEAPON_NAME" is whatever you want to call it, make it unique to avoid file clashes with other weapon mods.)
Whatever is present after "mainWeapon_" will be used as the display name for the weapon in the UI selector. Use underscores (_) and the mod will replace them with spaces for that nice visual presentation.[/]
[]As well as this, you will need to have a custom material and importantly a custom name for that material.[/]
[](New with version 4. 0) You can now also supply a Datatable with custom transform information, and a name that supports proper ASCII text for the weapon and the light mesh so weapons will display correctly for unique orientations.[/]
[]The fourth thing you'll need is to have fun modelling! Hope this helps make adding new models more enjoyable!!![/]
-
[]See the 'WeaponMesh DataTable and TestActor' file in the miscellaneous downloads section. It contains a plugin and guide for setting up the weapon creation workspace in UE5.[/]
📊 Mod Details
- Game
- Pseudoregalia Mods
- Author
- FoeHammer
- Version
- 4.2.0
- Downloads
- 26,689
- Endorsements
- 950
- Category
- User Interface
- Created
- 8/26/2023
- Updated
- 3/15/2024
- Tags
- User Interface, Overhaul
🔧 How to Install Pseudoregalia Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Pseudoregalia →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Pseudoregalia commands, item IDs, and more.
Keep browsing — more Pseudoregalia mods await