FF7 3D Model Editor Ver 1.1
🟡 Updated this yearPreview

📋 About This Mod
# Final Fantasy VII 3D Model Editor Created by Shadow501 Final Fantasy VII 3D Model Editor is an advanced Windows editing tool designed for modifying models and related assets from the original PlayStation version of Final Fantasy VII. The editor brings together 3D model editing, animations, bones, polygons, colors, palettes, textures, FIELD assets, world-map files, scripts, audio, and PlayStation BIN/CUE rebuilding in one application. The project is actively being improved, and additional compatibility, scanning accuracy, and editing features are planned for future versions. --- # Main Features Open compressed and decompressed Final Fantasy VII . BCX field models Open and edit FF7 battle . LZS models Preserve important battle-LZS archive sections while editing model geometry Display FF7 models directly inside the built-in model viewer Browse individual models or complete LZS folders Live model preview Mouse rotation Pan Zoom Reset camera Wireframe / polygon grid display Skeleton display Direct model selection Edit model geometry without requiring an external 3D viewer --- # Bone Editing The editor contains extensive tools for working with FF7 skeletal models. Select Bones directly from the model Select Bones from the model tree Copy Bones Paste Bones Remove Bones Export individual Bones Import individual Bones Export all Bones Import complete Bone/model packages Resize Bones manually Uniform Bone scaling Independent X / Y / Z Bone scaling Preserve Bone center and location while resizing Automatically fit imported BCX Bones to destination geometry Preserve destination Bone bind-pose position Undo Bone modifications Redo Bone modifications --- # Elastic Bone Editing Bones can also be manipulated interactively inside the model preview. Enable Elastic Bone editing mode Drag Bones directly with the mouse Attach
FF7 3D Model Editor Ver 1.1 is a Windows tool for editing 3D models and related assets from the original PlayStation Final Fantasy VII. It combines model editing with additional features, though the description is incomplete. Currently has no endorsements or downloads, and was last updated in August 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Directly targets the original PS1 FF7, so it's built for the classic version fans actually play.
- Combines model editing with asset tweaks, so you can do more than just swap polygons.
- Fresh update from 2026 means it's actively maintained, not abandoned.
⚠️ Cons
- Zero endorsements and downloads so far, so it's untested by the community.
- Description cuts off mid-sentence, leaving key features vague and hard to judge.
- Being a specialized tool, it may have a steep learning curve for modding newcomers.
This is for FF7 modders who want to dig into the original PlayStation version's 3D models and tweak them directly. It's also for graphics-focused modders who prefer a dedicated editor over hex editing. If you're a casual player, this isn't for you.
💡 Beginner Tips
- Make sure you're modding the original PS1 version, not the remaster or PC port, since this tool is built for that specific version.
- Start with a backup of your game files before editing models, so you can revert if something breaks.
- Check the tool's documentation (if any) for supported model formats, as PS1 models have unique quirks.
📊 Mod Details
- Game
- Ps2 Romhacks Mods
- Author
- Shadow501
- Version
- 1.0
- Downloads
- 0
- Endorsements
- 0
- Category
- compression / decompression
- Created
- 8/7/2026
- Updated
- 8/7/2026
- Tags
- Compression / Decompression, Data Extraction / Insertion, Game Specific, Graphics Editors, Graphics Viewers, Palettes, Pointers, Sound
🔧 How to Install PS2 Hacks Mods
Apply patches. Use PCSX2 emulator or real PS2 with FreeMcBoot.
📖 Full step-by-step install guide for PS2 Hacks →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for PS2 Hacks commands, item IDs, and more.
Keep browsing — more PS2 Hacks mods await