K-9A driver bossfight (with crimson 1 in the back seat)

⭐ — (6 endorsements) 📥 174 downloads 📌 v1.0 📅 7/22/2025
🟠 Updated over a year ago

By RandomAmateurDev · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/22/2025 📅 Created: 7/22/2025

🔍 Analysis

  • 🏆 #125 of 141 Miscellaneous mods in this game by downloads

📋 About This Mod

1 V 1 driver as monarch

what if, instead of just reforming crimson squadron, crimson 1 decided to enroll a few promising reservist in his quest for vengeance ?

well you now get the opportunity to explore that possibility in an horribly balanced clusterfuck epic duel with K-9 over a burning volcano.

this mod changes Mission 18 : return. instead of crimson squadron, K-9 will be there, except eye-tee because crimson 1 stole the backseat of driver so he can insult monarch during the fight.

also yeah its a joke mod, i was working on a mod that overhauls ace pilots in mercenary mode and i just had this dumb idea.

GAMEPLAY :

K-9 B,C and D fly top of the line VX-23s with massively boosted stats, however they have lost the ability to AOA limiter in exchange.

K-9A driver flies an F/D-14 with stats so overtuned its not even funny, he can't AOA too but he doesn't need to because he is faster and turns better than the player no matter their aircraft, yes, even the PW-MK1.

if you want to down driver you'll have to get creative, bait him into a chase and 180 with the AOA for a cheap missile shot, go front  to front with gun pods, spam MLAAs and SAAs from a distance, you name it. just don't try to just out-turn him, its impossible.

i've managed to down him once with the F/S-15 so i know for sure that its technically possible.

also driver is the only priority target to as long as you shoot him down you win even if the other K-9 members are still there.

TECHNICAL STUFF :

the mod is incompatible with my other mod "mercenay redone" because they edit the same files.

also incompatible with Rocketman's NPC Reskin Project because they both edit the NPCairUnit File.

if you still want to use my mod for a bit but you have either of these just rename my mod to "~~crimson_driver_P.pak" then when you're done with it remove my mod, its a joke mod i doubt its gonna stay permanently in your game's directory anyway, more like a one and done thing.

if that doesn't work add more "~" in the mod's name until it works, basically the more "~" a mod has at the start of the name the later it loads, meaning that it will load over the conflicting mods.

📊 Mod Details

Game
Projectwingman Mods
Author
RandomAmateurDev
Version
1.0
Downloads
174
Endorsements
6
Category
Miscellaneous
Created
7/22/2025
Updated
7/22/2025

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