Inventory Stacking and other QoL

⭐ — (86 endorsements) 📥 9,626 downloads 📌 v1 📅 6/26/2026
🟢 Updated this month

By Frozenshtoldts · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/27/2026 📅 Created: 6/26/2026

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #16 of 162 Miscellaneous mods in this game by downloads

📋 About This Mod

Mod that stacks identical items into a single inventory slot + QoL(NG+, Cloner, Move Whole Stack, Quick Transfer, Craft from Nearby Storage, Auto-Harvest Chest, Production Speed, Multi-Rocket Launch, Optimizer Fuse Stacking, Golden Crates

Installation

  • []Install BepInEx 5 for the game or take it from Nexus[/]

    PlanetCrafterInventoryStacking.dll into

    BepInEx/plugins/[/]

    []Launch the game — the config file is created automatically on first run[/]

Known limitations

  • []Moving a very large number of items at once (move-whole-stack, quick transfer, or "grab all") can cause a brief lag spike. With a high  MaxStackSiz, a single stack or inventory can legitimately hold many thousands of raw items, and the game processes a bulk move in batches rather than instantly. Larger moves take proportionally longer and can visibly stutter while in progress. If you're moving a lot of items, it's best to wait for the transfer to finish before doing anything else (opening another inventory, closing the window, etc.).[/]

Features

Stacking

  • []All inventories stack: backpack, chests, machines, everything — configurable max stack size (default: 100, set to 1 to disable stacking entirely)[/]

    []Stack count badge displayed in the top-right corner of each slot[/]

    []DNA inventories (seed genetics) and items with genetic traits (animals, DNA extracts) are excluded from merging — different traits never get merged into one stack[/]

    []Grower machines, flock spawners, algae generators, fusion reactors, key-only machines (warden altars, access cards, fusion cell lockers), and the DNA Manipulator are excluded automatically wherever stacking would break their internal logic[/]

    []Drone logistics, the interplanetary shuttle computer, and the disintegrator all understand stacked capacity correctly[/]

New Game+

The New Game screen has a new "NG+" dropdown listing your saves. Pick one to start a fresh game that keeps every recipe unlocked in that save (on all planets) and the gear you had equipped there; the inventory is empty and tokens start at 0. The new save stays playable without the mod. Toggle with NewGamePlusEnabled

Golden crates on Map

Every golden crate of the current planet (Prime: 29, Toxicity: 23, plus the 14 golden clams on Aqualis) shows as a small gold icon across the whole map, no map rocket needed. Crates you already emptied are drawn faded; ones you picked up disappear.  Toggle with  GoldenChestMapMarkers

Cloner

  • []Clone items. Put one item in, get endless copies out. The Cloner prints an exact duplicate of whatever you put in its input slot, again and again, and your sample is never used up. Rare ore, a hard-won component, that one item you can never find enough of: clone it.[/]

    [] Buildable from the start: 9 Cosmic Quartz and it's yours.[/]

    [] Hands-off: copies land in its 20-slot storage, ready for your drones.[/]

    [] Configurable: set the power draw and copy speed to fit your playstyle. [/]

    [] Looks the part: a sleek black body, with a screen that shows what it's cloning.[/]

Move-whole-stack

  • []Configurable mouse trigger (default: middle click) and gamepad button (default: RB) — moves an entire stack to the other inventory in one action instead of one item at a time, using the same single-request API the game's own "grab all" uses (no per-item flood, no queue desync)[/]

Quick transfer

  • []Configurable key (default:

    X - keyboardRT -  gamepad while a container is open, moves every item type shared between the backpack and the container from whichever side you're hovering to the other side, not limited to one slot[/]

Auto-harvest

  • []Companion storage chest spawns beside Outdoor Farm T1/T2 and Algae Generator T1/T2, and ripe crops/algae are collected into it automatically — deconstructing the machine is blocked while its chest has items, and the chest is removed together with the machine[/]

Auto-survive

  • []Automatically consumes an oxygen tank, water bottle, or food from your backpack when oxygen/thirst/health drops to 5% of max — food is restricted to High Quality Food (preferred) or Space Food only, nothing else is ever auto-eaten[/]

Remote crafting

  • []Crafting and building can pull missing materials from nearby storage containers within a configurable radius, not just your backpack — materials are only actually consumed from the chest at the moment you commit, so it works with a full backpack and never leaves leftovers if you cancel[/]

Genetics auto-fill

📊 Mod Details

Game
Planetcrafter Mods
Author
Frozenshtoldts
Version
1
Downloads
9,626
Endorsements
86
Category
Miscellaneous
Created
6/26/2026
Updated
9/27/2026
Tags
Gameplay, Quality of Life

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Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Planet Crafter →

Visit the official mod page for specific installation instructions for this mod.

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