StarterBoost - Client Edition
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Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- ✅ Updated 309 days after the latest game patch — actively maintained
- 🏆 #50 of 54 Utilities mods in this game by downloads
📋 About This Mod
Automatic configurable starter items and Pals for Singleplayer and Co-op worlds.
StarterBoost gives each player a configurable starter kit the first time they enter a world.
The Client Edition is intended for Singleplayer and player-hosted Co-op sessions and only needs to be installed by the host.
Guests can receive their own starter items and Pals without installing StarterBoost themselves.
Main Features
-
[]Automatic starter item delivery[/]
[]Automatic starter Pal delivery[/]
[]Configurable item IDs and quantities[/]
[]Configurable Pal IDs and levels[/]
[]Up to 5 starter Pals[/]
[]Separate persistence for every player[/]
[]Separate persistence for every world[/]
[]No duplicate delivery when reconnecting[/]
[]New worlds allow a new starter kit[/]
[]Guests do not need the mod installed[/]
[]Persistent state stored outside the Palworld save[/]
How persistence works
Older player-only persistence would identify a player only by their Player UID.
That means the same player entering another world could incorrectly be considered already served.
StarterBoost Client Edition instead uses:
WorldSaveDirectoryName::PlayerUIdExample:
World A :: Host
DB9433814FE014EAD16B539CBEBE4C8C::0_0_0_1
World A :: Guest
DB9433814FE014EAD16B539CBEBE4C8C::2091718538_0_0_0
World B :: Host
04303D4A48BC0B90C5C0C8A0D5647D91::0_0_0_1
World B :: Guest
04303D4A48BC0B90C5C0C8A0D5647D91::2091718538_0_0_0As a result:
Same world + same player
= no duplicate kit
Different world + same player
Same world + different player
= separate kit
Requirements
-
[]Palworld[/]
[]UE4SS[/]
Installation
Extract/copy the
StarterBoostfolder to:
Palworld/Mods/NativeMods/UE4SS/Mods/Expected structure:
StarterBoost/
├── enabled.txt
└── Scripts/
├── config.lua
├── main.lua
├── give_starter_pal.lua
└── starter_state.luaFor Co-op:
HOST → StarterBoost installed
GUEST → No installation requiredStart the game and load the world normally.
Configuration
StarterBoost/Scripts/config.luaThe starter item list can contain multiple entries with an item ID and quantity.
Starter Pals can also be configured individually with their Pal ID and level.
Config. StarterPal = {
{ PalID = "Garm", Level = 1 },
{ PalID = "GrimGirl", Level = 1 },
}The mod supports a maximum of 5 starter Pals.
Default test configuration
The current configuration has been tested with automatic delivery of:
FurHelmet_5 x1
ClothArmor_5 x1
BowGun_5 x1
Arrow x25
Wood x15
Stone x15
Pal_crystal_S x15
PalSphere x15
Baked_Berries x5
Money x500
Wool x5
SkillUnlock_Garm x1Starter Pals:
Garm Lv. 1
GrimGirl Lv. 1The contents can be changed in config.lua.
Persistent State
StarterBoost automatically creates:
starterboost_delivered.txtExample:
# StarterBoost persistent state v3
# WorldKey::PlayerUId|items=0/1|pals=PalKey1,PalKey2The file records item delivery and individual Pal delivery separately.
This also allows StarterBoost to recover from partial delivery instead of treating the entire kit as one single operation.
Deleting the persistence file resets StarterBoost's delivery history.
Multiplayer
For player-hosted Co-op, StarterBoost runs on the host.
The host can detect and deliver the kit to joining players, so guests do not need UE4SS or StarterBoost installed for this mod.
Each guest is tracked using their own Player UID.
Dedicated Servers
This edition is intended for Singleplayer and player-hosted Co-op.
For a dedicated Palworld server, use StarterBoost Server Edition.
Credits
Code created with the assistance of AI.
📊 Mod Details
- Game
- Palworld Mods
- Author
- KrikkitBeskor
- Version
- 1
- Downloads
- 5
- Endorsements
- 0
- Category
- Utilities
- Created
- 9/27/2026
- Updated
- 9/27/2026
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Visit the official mod page for specific installation instructions for this mod.
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