Capturable Human Bosses - Alternative locations

⭐ — (0 endorsements) 📥 46 downloads 📌 v1 📅 9/18/2026
🟢 Updated this month

By NarayanShad · Pals

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/18/2026 📅 Created: 9/18/2026
⚠️ Install Order · 1 step
1🛠️ UE4SS — UE4SS (Unreal loader) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 300 days after the latest game patch — actively maintained
  • 🏆 #32 of 44 Pals mods in this game by downloads

📋 About This Mod

For fans of "Capturable Human Bosses" that found the optional "Starting Area" version a bit invasive to a New Game, this mod give a custom spawn file to use instead.

While I love the possibilities of the original Capturable Human Bosses (yeah, I'm playing in a game full of Pals but I am still looking for some humans figures around ...), the Tower Location base version push back some of my favourites far too late in the game and the "Starting Area" alternative is a little bit too much immersion breaking for me.

So I made alternatives locations (trying) to be a bit less invasive, while still accessible early game.

(a little bit less invasive - the aim is still to give access to the bosses early game, easily capturable, so lvl 1 - I'm not claiming it to be lore accurate or anything like that)

They're partially hidden, all still on the starting area (before Lily's tower).

You can try your luck and discover them yourself, and/or open the first spoiler for hints, and/or check the second one for a map (& more details).

Zoé: Checking on other humans, trying to come closer - but not too close - to try to remember that "family" that ceased to be when her father left.

Lily: Overlooking and observing as many Pal she can at once ... From afar, taking a break and staying as far as possible from those traitorous humans.

Axel: Close to the sea, dancing on rocks, hidden out of the way but able to see far to the horizon, as free as ever, close to the tail of a Celaray that will never be contained in a Pal Sphere

Marcus: Taking few minutes to overlook the region - an area where Syndicat Thugs are starting to run rampant, far too organised to his taste.

Victor: Obviously doing - or trying to, at least - genetic research on the most interesting specimen of the whole area.

Saya: Meditating on top of a rock nearly as sharp as her blade, surrounded by the waves of the sea and the lullaby of the wind.

Bjorn (It's not my best one ... Sorry ...): Taking a rest leaning against a tree beaten for years by the wind coming from the sea, appreciating few minutes far from his unending duty, hidden among rocks in the shadow of a mountain.

Auri: Enjoying a casual day on an isolated beach and resting in the shade at the entrance of a grotto when required.

Zenara: Wandering among some ruins of the civilisation that was destroyed because of her choices - lost in her memories.

Map

(I used the icons of the pal used by those bosses, because Custom Map Spawner do not have an "human" icon alternative for them - but it's really the bosses from Capturable Human Bosses that spawn there)

If even more details are needed (some of the bosses aren't at ground level):

- Zoé is close to the first settlement - nearly in view of it - at the junction between the Golden Hill & the green area (on top of the cliff)

- Lily is among the ruins on top of the mountain

- Axel: nothing more to add - exact spot shown on the picture

- Marcus: on top of the gigantic rock spike, start looking from the Eagle statue

- Victor: inside the skull of the Panthalus skeleton

- Bjorn: nothing peculiar - near the only ore node

- Saya: on top of that "rock spike island"

- Auri: nothing peculiar - on the beach close to the donjon entrance

- Zenara: inside the ruins at the back of the mountain, inside the room whose door was closed down by PocketPair at some point.

Installation &  requirements:

Obviously, the original Capturable Human Bosses - Tower Locations is required and PalSchema (for a spawn file to work)

For installation, there are two versions of the file:

- The first one (N°1) that goes with the original Capturable Human Bosses - Tower Locations mod (technically you can play with the Alternative start version too - the spawn file got different names - but ... Using 3 different spawn files ... Why would you do that ? Other than picking your favourite spots from the 3 files and make your custom spawner, maybe ^^)

- The second one (N°2) goes with the mod Tamable Breedable Human Bosses with Partner Skills - this one use a different ID for Zenara & Auri, so if you don't use the right version of my mod your game will spawn the "unedited" version of Zenara & Auri (without their Partner Skill !).

Whichever one you choose, the only option is to download them manually and paste them in the XXIVXII folder that you can find in:

Standard / Manual UE4SS & PalSchema Install:

Pal\Binaries\Win64\ue4ss\Mods\PalSchema\mods\XXIVXII

📊 Mod Details

Game
Palworld Mods
Author
NarayanShad
Version
1
Downloads
46
Endorsements
0
Category
Pals
Created
9/18/2026
Updated
9/18/2026

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