Base Trimmer

⭐ — (0 endorsements) 📥 26,547 downloads 📅 7/22/2026
🟡 Updated this year

By 76561198975236780 · UE4SS

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/2/2026 📅 Created: 7/22/2026
⚠️ Install Order · 1 step
1🛠️ UE4SS — UE4SS (Unreal loader) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • ✅ Updated 252 days after the latest game patch — actively maintained
  • 🏆 #8 of 75 UE4SS mods in this game by downloads

📋 About This Mod

Base Trimmer Tired of grass and flowers poking through your foundations and clipping into your walls Base Trimmer automatically trims the decorative plants around your buildings, so your base always looks clean and tidy. I made this mod for my girlfriend - she couldn't stand the lavender sticking up through her base, it looked messy. So the mod simply mows it all down around anything you build. Features - Automatically removes flowers and other decorative foliage around structures. - Cleans existing bases on load and newly placed buildings instantly. - Precise grass and lavender mask: a runtime material mask hides the dense grass and lavender exactly under your buildings. - Simple config file (radius, plant types, mask window, etc.). Requirements - UE4SS. - Enable mod in Options → Mod Management. Compatibility ✔️ Singleplayer ✔️ Multiplayer - client-side, no server install required The grass currently looks a little different from the original - I have to recreate materials and each material instance from JSON files to add the mask. I'll try to improve this in the future. Changelog: v1. 2 Fixed: some valid plants at Sunreach islands and the Oasis Island weren't being cleared (thank you for reports!) Fixed: grass could take a long time to clear after fast-traveling into a large base Fixed: newly built structures sometimes waited behind a long backlog before nearby grass cleared Fixed: grass hidden by the visual mask now reappears almost immediately after you dismantle a building, instead of staying hidden until you build something new Fixed: a rare crash when teleporting into very large bases General stability and performance improvements To-do list: Mod Options Framework integration. In progress Blacklist for buildings Fix materials. I have no idea where these shadows are coming from Separate wild and decorative bushes. I have a couple of ideas for how to do this, but I'm not at all sure they'll work Refine the boundaries of some buildings GitHub

📊 Mod Details

Game
Palworld Mods
Author
76561198975236780
Version
N/A
Downloads
26,547
Endorsements
0
Category
UE4SS
Created
7/22/2026
Updated
8/2/2026

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