UPDATED - Infinite Weight In Camp
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #22 of 474 Gameplay mods in this game by downloads
📋 About This Mod
While in camp, have no weight limits.
Infinite Weight In Camp v3. 0. 3
No weight limit while you stand inside your base camp. Step outside and normal weight rules apply again.
v3. 0. 2 - the "stops working after a while" fix
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[]Fixed the bug that killed the mod mid-session. This one had been in the mod since 2.x and is behind most of the reports: the mod dying until a game restart, your weight snapping back the moment you run or roll, and dedicated servers where it never worked at all. The mod was reading a property that many UE4SS builds cannot read, and the resulting error silently killed it. Huge thanks to Rikp990 and benure, whose logs pinpointed it.[/]
[]Fixed: it only worked if you WALKED into your base. Fast travelling in, riding a mount in, logging in while already inside, or building a base around yourself did nothing. Every way of arriving works now. Thanks nbk_redspy and SlasherIDGAF for the exact repro steps.[/]
[]Fixed: leaving camp can no longer leave your max weight at a wrong value (no more 0, and it can't leave the boost stuck on outside camp).[/]
[]Servers: much cheaper with a lot of players online, plus a new EntryCheckEvery setting to relax it further on big servers.[/]
v3. 0 - rebuilt for stability
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[]No more micro-stutter. The old version scanned every object in the game on a repeating timer, even at the main menu, which was the periodic hitch people were seeing. That's gone. The mod now does a couple of cheap checks on cached references instead.[/]
[]The "You're weighed down..." message no longer sticks on screen until you relog.[/]
[]Fixed the crashes / EXCEPTION_ACCESS_VIOLATION reports.[/]
[]You can now sprint while carrying over the limit in a base camp.[/]
[]Stat points you spend while in camp are kept correctly when you leave.[/]
[]Client and server run the exact same code and version now, so there is no separate server build to keep in sync (the server download just has the folder layout a server needs).[/]
Multiplayer-safe
The original 2024 version changed weight on your own game only, but Palworld's servers are the authority for weight - that mismatch caused the infamous rubber banding on servers. This version works on the authority side instead, and has been tested and confirmed working in single player, co-op, and on a real dedicated server with unmodded clients connecting - no rubber banding.
[]Single player: install and play.[/]
[]Co-op: only the HOST installs the mod. Guests need nothing and get the full effect.[/]
[]Dedicated servers: only the SERVER installs the mod. Every player benefits, modded or not. Confirmed working on Windows servers and on Proton/Wine-based Linux hosting panels (how most hosts run Palworld servers).[/]
[*]If you j
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[]No more micro-stutter. The old version scanned every object in the game on a repeating timer, even at the main menu, which was the periodic hitch people were seeing. That's gone. The mod now does a couple of cheap checks on cached references instead.[/]
📊 Mod Details
- Game
- Palworld Mods
- Author
- qais
- Version
- 3.0.3
- Downloads
- 118,133
- Endorsements
- 1,882
- Category
- Gameplay
- Created
- 1/29/2024
- Updated
- 7/17/2026
🔧 How to Install Palworld Mods Mods
Install UE4SS. Drop .pak mods into /Pal/Content/Paks/LogicMods/.
📖 Full step-by-step install guide for Palworld Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Palworld Mods commands, item IDs, and more.
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