Random Items

⭐ — (48 endorsements) 📥 1,333 downloads 📌 v2.0.0.0 📅 4/19/2019
⚪ Last updated 2019

By alex · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/20/2019 📅 Created: 4/19/2019

🔍 Analysis

  • 👍 3.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #97 of 178 Gameplay mods in this game by downloads

📋 About This Mod

Add random to item's stats. This mod is not balanced and added just to show a way how it is possible to write a mod that will change item's stats.

Installation:

Follow the instructions on Partiality Launcher, see below.

The following instructions on using Partiality Launcher are stolen from them too:

  • []Download Partiality Launcher

    []Unzip PartialityLauncher.zip & open PartialityLauncher.bat

    []In Partiality Launcher click File, Open Game & find Outward.exe (normally C:\Program Files (x86)\Steam\steamapps\common\Outward)

    []Now you have a new folder called Mods where Outward.exe is

    [](Optional) If the "APPID of the game" is empty, put 794260 (Outward's Steam AppID)

    []Put your mod's .dll file in the Mods folder

    []In Partiality Launcher click Refresh Mod List

    []Tick your .dll file

    []Click Apply Mods

    []Done!

    Configuration (v3. 0. 0. 0)

    Copy randomitems.xml to the Mods folder:

    Parameters MinDropAmountPlus and MaxDropAmountPlus configure additional items in containers.

    Parameter DecreaseChanceForAdd configures decrease probability to add a new stat to the item.

    Copy randomitems.items.xml to the Mods folder. This file contains configuration with original values for all weapons, armors and bags in the game.

    File randomitems.items.example.xml contains configuration that applies to the group of items.

    For example:

    <Item Name="Sword_1H" Type="MeleeWeapon" WeaponType="Sword_1H" EquipmentSlot="RightHand">

    - configuration for all 1-hand swords (selected by Type="MeleeWeapon" and WeaponType="Sword_1H")

    <Stat Operation="Modify" ValueType="Percent" StatValue="AttackSpeed" Chance="0. 8" Min="1. 1" Max="2" />

    - Modify existing value of the AttackSpeed stats by percents from 110% to 200% with probability 80%.

    <Stat Operation="Modify" ValueType="Raw" StatValue="MaxDurability" Chance="0. 1" Min="-1" Max="-1" />

    - Make item indestructible with probability 10%.

    <Stat Operation="Modify" ValueType="Percent" StatValue="DamageResistance" DamageType="Physical" Chance="0. 05" Min="0. 4" Max="1. 1" />

    - Modify physical damage resistance (if not 0) by percent from 40% to 110% with probability 5%.

    <Stat Operation="Add" ValueType="Raw" StatValue="DamageAttack" DamageType="Physical" Chance="0. 05" Min="2" Max="20" />

    - Add bonus physical damage  from 2 to 20 with probability 5%.

    First of all mod trying to select configuration by ItemId and if configuration for specific ItemId not found it select configuration by:

    1. For MeleeWeapon: Type="MeleeWeapon" and WeaponType=(any of Axe_1H, Sword_1H, etc.)

    2. For ProjectileWeapon: Type="ProjectileWeapon" and WeaponType=(any of Pistol_OH, Bow, etc)

    2. For Armor: Type="Armor" and Armorclass=(any of Cloth, Light, etc.)

    All modified items saved in the save folder into the randomitems.data file.

    Configuration (v2. 0. 0. 0):

    Copy randomitems.xml to Mods folder. This file contains mod's configuration.

    For example:

    Every time a new parameter is added for item the chance to add another one is decreased by 5%:

    <DecreaseChanceForAdd>0. 05</DecreaseChanceForAdd>

    Configure additional number of items in containers

    <MinNumberOfDropsInc>0</MinNumberOfDropsInc>

    <MaxNumberOfDropsInc>0</MaxNumberOfDropsInc>

    This block changes item's weight from 90% to 110% of initial value with probability 80%.

    <Weight>

    <ValueRange>

    <Min>0. 9</Min>

    <Max>1. 1</Max>

    <Chance>0. 8</Chance>

    </ValueRange>

    </Weight>

    This block changes item's cold protection if exists.

    <ColdProtectionModify>

    <ValueRange>

    <Min>0. 9</Min>

    <Max>1. 1</Max>

    <Chance>0. 8</Chance>

    </ValueRange>

    <ValueRange>

    <Min>1. 1</Min>

    <Max>1. 5</Max>

    <Chance>0. 05</Chance>

    </ValueRange>

    <ValueRange>

    <Min>1. 5</Min>

    <Max>2</Max>

    <Chance>0. 01</Chance>

    </ValueRange>

    </ColdProtectionModify>

    This block adds a new cold protection to item if not exists.

    <ColdProtectionAdd>

    <ValueRange>

    <Min>-20</Min>

    <Max>-10</Max>

    <Chance>0. 01</Chance>

    </ValueRange>

    <ValueRange>

    <Min>15</Min>

📊 Mod Details

Game
Outward Mods
Author
alex
Version
2.0.0.0
Downloads
1,333
Endorsements
48
Category
Gameplay
Created
4/19/2019
Updated
4/20/2019

🔧 How to Install Outward Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Outward →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Outward commands, item IDs, and more.

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