Vampirism Revamped - Arfien's Simple Vampire Overhaul
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #537 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Overhauls vampirism and gives incentive to feed often. Stage 1 vampirism is unchanged. Stage 2 and 3 vampirism are similar to vanilla stage 4, with a few added greater powers. At stage 4 you are now starving and severely weakened with some
Ported over from my mod for the oroginal Oblivion
Description
===========
I love playing as a vampire in oblivion, and really enjoy the concept and simplicity of the vanilla system, however I had several gripes and found the other vampirism overhauls change the system too drastically.
Only stage 4 and stage 1 vampirism were really useful, leading to me waiting 3 days every time I wished to use my vampire powers in a dungeon. Also, there was no incentive to feed other than to interact with vendors which seemed unrealistic.
This mod changes things, such that stage 2 and stage 3 vampirism are essentially the same as the vanilla stage stage 4, while the new stage 4 is a malnourished ghostly state where you are severely weakened and have incentive to feed.
Some additional lesser and greater powers have been added to stages 2,3 and 4 of vampirism, mainly for roleplaying purposes. They are not overpowered, and spells you can make your self will generally be stronger.
I have also included a slightly modified version of hunters sight toggle by kynetarse (thank you for the original script) as I felt this was more realistic.
I have tried to add the ghost effect for stage 4 vampirism, however it is extremely buggy and wont remove itself after feeding. If anyone knows a good workaround, please tell me. For now, I have settled with a chamelion effect.
The stage 4 vampirism debuffs are applied through a slotless equippable item you cannot see or remove. I tried using an ability like with the buffs, but this decreases the base attribute/skill value to 0, making leveling the skill easier which was not intended.
Recommended Mods
===========
NL-Tag Remover. This removes the NL tag that comes with the custom spells.
https://www.nexusmods.com/oblivionremastered/mods/473?tab=posts
===Stage 1 vampirism changes===
Added water breathing (constant ability) to all phases
Otherwise as in Vanilla
Lesser Powers:
Hunter's Sight (Toggle)
===Stage 2 vampirism changes===
Active skills:
Sun damage 20
Weakness to fire 50
Resist normal weapons 20
Resist disease and paralysis 100
Fortify Acrobatics/athletics/destruction/hand to hand/illusion/mysticism/sneak 20pts
Fortify Strength/willpower/speed 20pts
Lesser Powers:
Hunter's Sight (Toggle)
Greater powers:
Deaths Touch-Greater Power-Absorb Health/Magicka/Fatigue 50pts each
Wolf's Swiftness-Greater power-Fortify speed/athletics 50pts for 60 seconds
Vampire's Seduction-increased to charm 100 points, as 50 was absolutely useless when trying to get most NPCs to actually talk to you.
Reign of Terror-unchanged from vanilla but accessible at stage 2 and 3
Embrace of Shadows-night eye effect removed, now accessible at stage 2
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- Arfien
- Version
- 1.0
- Downloads
- 556
- Endorsements
- 14
- Category
- Gameplay
- Created
- 4/27/2025
- Updated
- 4/27/2025
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