Two-handed Weapons Reach and Damage Increased

⭐ ⭐ (269 endorsements) 📥 12,043 downloads 📌 v1.2 📅 5/2/2025
🟠 Updated over a year ago

By Hy60koshk · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/24/2025 📅 Created: 5/2/2025

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #145 of 624 Gameplay mods in this game by downloads

📋 About This Mod

Now NPCs with two-handed weapons can finally hit the player when the player stays still. I mean, I believe that there was some logic behind lesser weapon reach in Remastered, but (imho) for two-handed weapons it just doesn't work.

The reach is set to 0. 95 of 2006 Oblivion, which is roughly x1. 1 to x1. 2 of Remastered values.

Also, damage is increased x1. 3 because it is indeed too low.

Installation:

1) Download and unzip Main file archive.

2) Select ONLY ONE version of the mod. See the variants list below this instruction or in archive's .txt.

3) Drop the .esp you like in your ...\OblivionRemastered\Content\Dev\ObvData\Data

4) Paste its name (like 'TwoHandedRangeDmg.esp') at the end of Plugins.txt in the same folder.

5) If you have Deluxe DLC, do the same with Deluxe Extension archive.

Also, check out the FAQ.

USE FOMOD version if you're using Mod Managers (especially Vortex).

In the Main archive there are 9 versionse available (use only one file!):

  • [] Without excessive UORP fixes, x1. 3 damage, x0. 95 of Oldblivion reach.

    [] With all UORP fixes (recommended):

    [] vanilla damage, x0. 95 of Oldblivion reach

    [] x1. 3 damage, x0. 95 of Oldblivion reach

    [] x1. 6 damage, x0. 95 of Oldblivion reach

    [] x2 damage, x1 of Oldblivion reach.

[] With all UORP fixes and BUR compatibility:

  • [] vanilla damage, x0. 95 of Oldblivion reach

    [] x1. 3 damage, x0. 95 of Oldblivion reach

    [] x1. 6 damage, x0. 95 of Oldblivion reach

    [] x2 damage, x1 of Oldblivion reach.

    Deluxe Edition Content extension is available in the Optional files section. There are 8 variants in the archive as well:

    • [] No BUR:

      [] vanilla damage, x0. 95 of Oldblivion reach

      [] x1. 3 damage, x0. 95 of Oldblivion reach

      [] x1. 6 damage, x0. 95 of Oldblivion reach

      [] x2 damage, x1 of Oldblivion reach.

    [] With BUR compatibility:

    • [] vanilla damage, x0. 95 of Oldblivion reach

      [] x1. 3 damage, x0. 95 of Oldblivion reach

      [] x1. 6 damage, x0. 95 of Oldblivion reach

    • x2 damage, x1 of Oldblivion reach.

      All versions are standalone, neither UORP nor BUR are required for any version of the main file and, if you have those mods, they should go before this mod in the load order.

      But, of course, for consistency reasons it's recommended to use BUR versions with Balanced Unlevelled Rewards.

      In the UORP version the changes to weights are a little bit different and more logical. I mean, weapons are not necessarily proportional, thus they may weight whatever devs want them to weight.

🤖 AI-enhanced — based on mod data

This gameplay mod increases the reach and damage of two-handed weapons, fixing the issue where NPCs with claymores fail to strike players who stand still. It's a small, focused tweak for players who want more realistic melee combat. With 269 endorsements and recent updates, it's a niche but appreciated fix.

✨ Key Features

Increases the reach of two-handed weapons so NPCs can hit players who stay still.
Boosts damage of two-handed weapons.
Targets the specific issue of NPCs with claymores not engaging in melee range.

📊 Pros & Cons

✅ Pros

  • Directly fixes a frustrating AI behavior where claymore-wielding NPCs just stand there.
  • Lightweight tweak that doesn't overhaul combat—just makes two-handers feel more threatening.
  • Recent update (May 2025) means it's likely compatible with current game version.

⚠️ Cons

  • Only affects two-handed weapons—if you prefer one-handed or magic, this mod does nothing for you.
  • No detailed documentation on exact reach/damage values, so you're flying blind on balance.
  • Small mod with 269 endorsements—community feedback is limited, so potential balance issues may not be well-known.
🎯 Is This For You?
For melee-focused players who are tired of NPCs with greatswords just staring at them. Also for those who want two-handed weapons to feel more impactful in combat. Skip if you're a ranged or magic user, or if you prefer a full combat overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod tweaks weapon stats, it may conflict with other combat or weapon overhaul mods—check your load order if things seem off.
  • If you're using a mod manager, let it handle the installation to avoid overwriting files manually.
  • Test with a claymore-wielding NPC to see the reach change immediately—you'll notice they start swinging from farther away.

📊 Mod Details

Game
Oblivionremastered Mods
Author
Hy60koshk
Version
1.2
Downloads
12,043
Endorsements
269
Category
Gameplay
Created
5/2/2025
Updated
5/24/2025

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Oblivion Remastered →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.

Keep browsing — more Oblivion Remastered mods await

📋 All Oblivion Remastered Mods 🏆 Top 25 📂 More Gameplay 👤 More by Hy60koshk 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods