Third Person Dialogue
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 3.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #394 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Tired of staring at NPCs up close? This mod switches dialogue scenes to third-person with six rotating camera angles—now you can finally see your character during conversations!
Description
Replaces the default first-person dialogue view with a dynamic third-person perspective, featuring six rotating camera angles for a more cinematic experience.
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If an NPC is too far away when initiating dialogue, the conversation will default to first-person. This is a manual restriction I’ve added for now, but I plan to make it configurable.
I'm open to suggestions on how to improve the overall feel of the mod, especially since many aspects of the camera behavior can be tweaked with Unreal.
There is also a small visual bug when leaving bartering as the camera will be reset inside the character head, it will fix itself when switching to the next angle.
How to install
-
[]Install Blueprint Mod Loader
[
]Extract archive files in folder in C:\SteamLibrary\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Paks\~mods[]Press J in game to open the mod loader and type "ThirdPersonDialog" then press enter
[]Close the mod loader
[]All dialogue scene will now be in third person
Camera control keys
-
[]Toggle between first-person and third-person view with Home
[]Manually cycle through available camera angles with Page Up/Down
[]Stop automatic camera switching with End
Advanced : Change mod config
If you want to change how the mod works, you can edit the Engine.ini file (C:\Users\YOUR_USERNAME\Documents\My Games\Oblivion Remastered\Saved\Config\Windows) and add at the bottom :
[/Game/CustomContent/ThirdPersonDialog/TPD_CameraSwitcher. TPD_CameraSwitcher_C]
; Default values used by the mod
; === Camera angle offsets (in degrees) around the center point between two actors ===
; These determine where the camera can be placed relative to the conversation center.
; Positive/negative values rotate around the Yaw axis (left/right).
; Suggested values: 45, -45, 90, -90, 135, -135
+CameraAngles=45. 0
+CameraAngles=-45. 0
+CameraAngles=90. 0
+CameraAngles=-90. 0
+CameraAngles=135. 0
+CameraAngles=-135. 0
; === Time (in seconds) for camera blend transitions between view targets ===
; Set to 0. 0 for instant cuts, 1. 0+ for smooth cinematic blends
CameraBlendTime=1. 5
; === Blend function used for camera transitions ===
; Valid options:
; - VTBlend_Linear
; - VTBlend_Cubic
; - VTBlend_EaseIn
; - VTBlend_EaseOut
; - VTBlend_EaseInOut (recommended)
CameraBlendFunc=VTBlend_EaseInOut
; === Blend exponent (used with EaseIn/EaseOut functions) ===
; Controls the curve i
-
[]Toggle between first-person and third-person view with Home
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- nathdev
- Version
- 1.1
- Downloads
- 1,570
- Endorsements
- 61
- Category
- Gameplay
- Created
- 5/21/2025
- Updated
- 5/27/2025
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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