Simple Critical Hit Chance - UE4SS
🟠 Updated over a year ago⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #138 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Mod Overview
This mod adds a scalable Critical Hit system to the game, allowing both players and optionally NPCs to land Critical Hits in combat.
Critical Hits do double damage, with their chance of occurring scaling with your Luck Attribute or any other skill/attribute of your choosing.
This mod is a standalone version of the Critical Hit system from my mod, Bloodlust - Blunt Perk Addon, released as a separate mod by request.
Do NOT use this mod alongside Bloodlust - Blunt Perk Addon, UNLESS you do the following:
You can technically use both mods together, but you’ll need to adjust the config files to avoid conflicts.
You have two options.
-
[]Option 1: Edit CritChanceConfig.lua from this mod to exclude blunt weapons.
[
]Option 2: Set the Critical Hit chance to 0% in Bloodlust's config.
This creates a feedback loop where Crits trigger more Crits, which can trigger even more Crits, infinitely.
By Default, your base chance to crit is 5%. This scales up to 33% at 100 Luck.
-
[]By Default, all weapons can apply Critical Hits.
[
]Base Crit Chance differs based on weapon type with Daggers having the most and Warhammers having the least.[]You can limit it to certain weapon types in "CritChanceConfig.lua"
[]A dagger-only config is available under optional files as an example.
When a spell lands a Critical Hit, it will deal additional damage equal to either:
-
[]Your currently equipped weapon’s damage (default behavior), or
[
]The target’s equipped weapon damage (optional).
Customization
In "CritChanceConfig.lua", (edit it using notepad) you can adjust:
-
[]Base Critical Hit Chance
[
]Max Critical Hit Chance[]What Skill or Attribute Chance scales to
[]What Weapons can apply Critical Hits
[]If NPCs or Only the Player can apply Critical Hits
[]How Spell Crits work.
However, please do not re-upload the main.lua file from this mod.
[*]This ensures that if I release updates, your
Simple Critical Hit Chance is a lightweight UE4SS mod that adds a customizable critical hit system to your game. It was made upon request and has gained moderate traction with 151 endorsements and over 13,000 downloads. For players seeking straightforward crit mechanics without bloat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Decent community adoption (151 endorsements, 13k downloads) shows it's filling a need.
- Lightweight and simple—no bloat, just crits.
- Customizable, so you can tweak it to your liking.
⚠️ Cons
- Requires UE4SS, which adds an extra dependency and setup step.
- Last updated May 2025—could be outdated if the game has since patched.
For players who want a straightforward critical hit chance system without overhauling combat. If you're comfortable installing UE4SS and want a no-frills crit mod, this is for you. Skip if you need complex crit effects or don't want to deal with UE4SS.
💡 Beginner Tips
- Make sure UE4SS is installed and updated for your game version before adding this mod.
- Check the mod's files for a config or settings file to adjust crit chance values.
- If the game updates, verify the mod still works—UE4SS mods can break with patches.
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- MadAborModding
- Version
- 3.3
- Downloads
- 13,382
- Endorsements
- 151
- Category
- Gameplay
- Created
- 5/14/2025
- Updated
- 5/19/2025
🔧 How to Install Oblivion Remastered Mods
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