Player Random Conversation System Remaster PORTED
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #162 of 188 NPCs mods in this game by downloads
📋 About This Mod
The Player Random Conversation System for the Elder Scrolls IV, Oblivion Remaster
OG CREATOR - thejazzcat117
PORTED
Do you love the ridiculous randomized conversations NPCs have in this beloved game? Want to know the latest news from the other parts of Tamriel? Then this is the mod for you!
INSTALL
PLACE .esp File into your Oblivion Remaster Directory C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
Edit your Plugins.txt inside the data folder and add "PlayerRandomConversationSystemRevamped.esp".
🤘Kudos if you like the mod🤘
credit to OG creator- thejazzcat117
This mod adds dialogue options to begin randomized conversations with NPCs, with special unique choices if the Player is in a certain city. Cities with unique/special dialogue options are the Imperial City, Anvil, Bravil, Bruma, Cheydinhal, Skingrad, and Leyawiin.
Submenu: The Submenu can be entered via any normal dialogue with any NPC. Select, "Start Dialogue" or "How are you?" to begin randomized dialogue with an NPC. Imperials and special NPCs (for you to discover, many secret special dialogue options) in EVERY city will have unique NQD Dialogue" Responses (more below).
Select "Question." Other options in the main submenu
include Heard any rumors lately? (rumors, also exits submenu), Goodbye, and I'm doing good. (FollowupPositive).
Question: In certain cities, leads to NQD responses. For most NPCs, links to Current Events or Creature Responses. The Heart of the Player Random Conversation System Submenu.
Current Events Responses: Think Rumors on steroids. “What’s the news from the other parts of Tamriel?” “I’ve heard that Syndicates of Wizards have led a boycott of Imperial goods, in the land of the Altmer.” “I’ve heard that slavery has been abolished in Morrowind, House Dres…” etc etc.
Creature Responses: “I’ve heard there’s some Goblins around here recently, awful creatures.” “I saw some Mudcrabs out by the water recently, I steered clear of them! ;)” etc etc.
City Dialogue Options (now titled "Skingrad/Anvil/etc. Dialogue Responses): UNIQUE (NQD) dialogue responses in small talk within cities. Each responses is specific to the city. “Have you ever shopped at Edgar’s Discount Spells?” “…if there’s one thing you shouldn’t skimp on, it spells.” “Have you spoken with Samuel Bantien recently?” "Yes, the West Weald is a nice place. Just stay away from Erina when she's in a mood. And MANY MANY more, seriously, there are hundreds now to find in this mod :D
"I'm doing good" (FollowupPositive): Used to transition, and to have the NPC say that they’re good or say “that’s not bad”, etc etc.
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- Skullzy thejazzcat117
- Version
- 1.0.1
- Downloads
- 469
- Endorsements
- 14
- Category
- NPCs
- Created
- 5/3/2025
- Updated
- 5/3/2025
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.
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