Nascent - Magic Tweaks
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #40 of 68 Magic mods in this game by downloads
📋 About This Mod
A "Game Settings File" Mod to "Tweak" Magic Settings in Oblivion Remastered.
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A "Game Settings File" Mod to "Tweak" Magic Settings in Oblivion Remastered
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The Design principle of this Mod is for Gamers that want to fine tune/customise various aspects of the game
without using a "change everything" overhaul. If you "download and use" this Mod please endorse, it is truly appreciated...
Click this to view: - All My Mods
The Configurable Effects of this Mod have been set to:
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Sets the Intelligence multiplier for the players pool of Magicka
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Used to calculate the player's magicka from the player's intelligence
Vanilla = 1. 000, set Intelligence multiplier at 1. 25. (25% higher to increase the player's base pool of magicka)
fPCBaseMagickaMult=1. 2500
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Sets the penalty for spell efficiency when armor is equipped.
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Vanilla = 0. 3, e.g. set higher to increase the penalty or lower to decrease the penalty for wearing armor.
fMagicArmorPenaltyMax=0. 3
Vanilla = 0. 05, set at 0 so you can wear one item of armor.
fMagicArmorPenaltyMin=0. 0
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Affects how skill level of the caster reduces or increases the cost of spell.
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Vanilla = 0. 2, I would strongly advise to keep this "as is" i.e. A constant baseline for the game.
fMagicCasterSkillCostBase=0. 2
Vanilla = 1. 2, set at 0. 9 to decrease the cost of spells related to the skill of the caster by 25%.
fMagicCasterSkillCostMult=0. 9
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Sets the velocity of spell projectiles.
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Vanilla = 1000, set to 1500. Spell projectiles are 50% faster.
fMagicProjectileBaseSpeed=1500
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📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- ShaggyMonster
- Version
- 1.0
- Downloads
- 124
- Endorsements
- 9
- Category
- Magic
- Created
- 7/4/2025
- Updated
- 7/4/2025
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
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