Marksman Fatigue Perk Rebalanced
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #348 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Lets be real - The Fatigue Perk for Marksman is busted and makes fatigue burn as a mechanic virtually worthless. It's time to turn it into an actual progressive system where you see the benefit as you grow in skill.
Marksman Fatigue Perk Rebalanced
Marksman Fatigue Perk always felt busted to me. Once hitting apprentice you no longer had to worry about stamina consumption. Not only that, it was a flat 100% reduction instead of progressively scaled depending on your rank. Well, now it is! This fixes the hilariously broken perk into something you actually have to work towards now... and it'll make you feel like you're progressing towards mastering the art of fatigue management rather than completely wiping it out from the get go.
Marksman Fatigue Perk Rebalance breakdown:
Novice: 20 points | Default: 20 points fatigue burn
Apprentice: 15 points | Default: 0 points fatigue burn
Journeyman: 10 points | Default: 0 points fatigue burn
Expert: 5 points | Default: 0 points fatigue burn
Master: 1 point | Default: 0 points fatigue burn
Requirements:
UE4SS Game Settings Loader
My Other Mods:
Longer Arrow Duration
Less Alchemy Double Yield Potion Crafting
Less Arrow Corpse Return
Slightly Higher Skill Requirements for Ranks
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- AniHVX
- Version
- 1.0
- Downloads
- 2,150
- Endorsements
- 32
- Category
- Gameplay
- Created
- 5/23/2025
- Updated
- 5/23/2025
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