LOWER or BALANCED loot enchantment magnitude
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #32 of 76 Armour mods in this game by downloads
📋 About This Mod
Makes random loot enchantments weaker or balances by their usefulness. (Their price also decreases)
RANDOM ENCHANTED ITEM EFFECTS ARE LESS POWERFULL
Side effect: reduced price
This mod aims at reducing enchantment magnitude.
It will affect enchantments found on random clothes, armor and jewelry but not weapons or quest rewards.
The item price will also decrease because:
ITEM PRICE = Base value + enchantment magnitude * effects barter value
MAIN FILE: Cuts all effect magnitudes in half.
OPTIONAL FILE: Reduces effect magnitudes, but reduction is based on effects usefulness.
Combined and universal effects are weaker than specific ones.
1) resist fire +15%, resist magic +6% and reflect magic +4% (Mundane ring 3% reflect and 3% resist)
2) Shield +6 armor while fire shield (both shield and resist fire effects) +5 armor and +5% fire resist
INSTALLATION:
1) Put all downloaded esp into Data folder.
2) In plugin.txt file (in the same Data folder) type name of esp with ".esp" in the end.
Compatibility:
Compatible with mods that change items value, damage, armor.
Compatible with mods that change effects barter value like Enchanted items are no longer overpriced
Not compatible with mods that change random loot enchantments magnitude (Effects changes are compatible).
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- ContextMaker
- Version
- 1.0
- Downloads
- 157
- Endorsements
- 13
- Category
- Armour
- Created
- 5/17/2025
- Updated
- 6/2/2026
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
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