Hide Again
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #473 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Hide Again lets you re-enter stealth after being detected. Break line of sight, create distance, or escape far enough to end combat. No more endless chases! Guard specific handling is included for escaping from the Law.
Allows the player to re-enter stealth after being detected by enemy NPCs. Instead of being locked into combat once spotted, you can break line of sight, create distance, or escape far enough for enemies to lose track of you. No longer will you be chased across all of Cyrodiil.
The goal is to make stealth feel less binary while still giving enemies time to react via a grace period upon engagement. The result is that enemies still have a chance to pursue before combat is dropped. At long distances, enemies can drop combat if the player gets past a threshold and at closer ranges the player is given the opportunity to find creative hiding locations that break line of sight or escape at a more believable distance by hiding and sneaking.
The mod includes guard arrest behavior. Guards can be evaded during arrest attempts and will halt pursuit if the player runs far enough away, or breaks line of sight long enough while sneaking. Bounties are not erased on successful evasion so guards will attempt arrest should the player interact with them or chase on sight if their bounty is high enough.
Many of the parameters for the mod are modifiable. Whether you prefer a longer chase or much more lenient behavior, you can tune the mod to your liking.
Installation Instructions
Install as a typical UE4SS Lua mod.
The mod folder path should match what is shown here:
OblivionRemastered/Binaries/Win64/ue4ss/Mods/HideAgain
Make sure the mod folder is named HideAgain.
Alternatively, use Vortex.
Main Features
- Re-enter stealth after being detected
- End combat by breaking line of sight and sneaking (28 meters)
- End combat by escaping far enough from enemies (60 meters)
- Distance-based hard break does not require sneaking
- Engage grace period gives enemies time to react before hide logic comes into effect
- Supports escaping guard arrest attempts when conditions are met
- Prevents guard recovery packages from being applied to normal enemies, bandits, or creatures
- Supports escaping combat on horseback
How it Works
Hide Again uses three general escape ranges all of which are gated by a grace period of around 5 seconds so that enemies have time to engage the player or get around strange geometry/pathing:
Close range, under 28 meters:
You must be sneaking and break line of sight long enough. This is intended for hiding behind cover, around corners, in crevices, or in other believable hiding spots. By default, this takes about 6 seco
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- xSycopathx
- Version
- 1
- Downloads
- 991
- Endorsements
- 20
- Category
- Gameplay
- Created
- 5/4/2026
- Updated
- 5/4/2026
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
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