Freakout - Send NPCs and Creatures Running

⭐ — (3 endorsements) 📥 58 downloads 📌 v1.0 📅 6/29/2025
🟠 Updated over a year ago

By Braxus · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/1/2025 📅 Created: 6/29/2025

🔍 Analysis

  • 🏆 #58 of 68 Magic mods in this game by downloads

📋 About This Mod

A spell that makes NPCs, creatures, and undead run away at high speed.

This is my personal mashup spell based somewhat on the Force Push listed on the wiki page. I amped this version up a bit, and split it across 4 spell versions you can purchase very cheap, and it has no level requirement to use. The spell cost is also dirt cheap to cast.

Here is the breakdown of what I did.

Freakout (On Touch)

Freakout (On Target)

Freakout Undead (On Touch)

Freakout Undead (On Target)

The regular Freakout spell (Touch or Target) uses a combination of Demoralize, Fortify Speed, and Fortify Attribute - Athletics, all maxed out with a duration of 10 seconds. NPCs and  creatures will all go running away at high speed once you cast it on them. There will be no bounty added to you if cast on non enemies or guards, since it is a non hostile spell.

Freakout Undead (Touch or Target) is meant to be used only on undead, and if cast on living NPCs/Creatures, it counts as a hostile act toward them and could net you a bounty if used on non enemies and especially guards. It replaces Demoralize with Turn Undead.

Using Freakout is quite fun and very useful if you need to get someone out of your way. You know?, in case you want to do something in that particular area, like steal their stuff. I used this in a store on the owner, and they went running out the door, leaving me in there to steal whatever I want without getting caught.

Quite handy for those thieves guild quests. Or getting bandits to run away from you for a change, instead of after you.

Or let your imagination run wild.

Freakout also works on guards. Guards will flee from you fast when cast on them, and they won't get angry and try to arrest you for it. 👍

Description for optional Freakout Spell Alternate version. Please read.

The alternate version adds more versions of this spell, with more effects.

The regular spells now add feather and a light effect on NPCs and Creatures. They will emit light when hit by the spell, as well as running away wildly. Nice to use on enemies at night and be able to see where they are in the dark due to the light effect.

The extra 4 "hostile" spells do the same as above, but add a 1pt fire damage for 30 seconds to whoever you cast it on. There are regular and undead versions of these as well.

Recommend pairing the Alternate version with NPCs Catch Fire for a nice laugh or two. I don't recommend using the hostile version on non enemies or guards, unless you want to get a bounty.

But it's your game. Have fun.

Use either the main file, or the optional Freakout Spell Alternate version.

Where can I buy this awesome spell you ask? Agata at the Mages Guild in Leyawiin will sell it to you. You can also buy it from Edgar Vautrine at Edgar's Discount Spells in the Imperial City Market District.[/f

📊 Mod Details

Game
Oblivionremastered Mods
Author
Braxus
Version
1.0
Downloads
58
Endorsements
3
Category
Magic
Created
6/29/2025
Updated
7/1/2025

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