Essential NPC Death time setting
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #568 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Controls how long Essential NPC's stay down untill they get up
It's not very immersive and quite balance breaking when essential NPC's fall unconscious and then get up 10 seconds later. So in every TES game i set this setting higher.
Now if the essential NPC (Follower, horse, whatever that has essential tag) falls in battle it will take longer untill they get back in fight. There are at least some consequences for allowing your followers health reaching zero :)
A very simple change in game setting: fEssentialDeathTime changed from 10 seconds to whatever you prefer.
INSTALLATION:
1) Put esp into Data folder.
2) In plugin.txt file (in the same Data folder) in a seperate line type name of your downloaded esp file (Example: "Essential NPC death time 30sec.esp" without quotes)
ALTERNATIVELY
if using game settings loader simply set fEssentialDeathTime value to whatever you want (in seconds)
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- ContextMaker
- Version
- 1.0
- Downloads
- 470
- Endorsements
- 27
- Category
- Gameplay
- Created
- 5/2/2025
- Updated
- 5/2/2025
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