DLC Merchants Have Less Gold
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #59 of 67 NPCs mods in this game by downloads
📋 About This Mod
Reduces the gold that the original house DLC merchants have to maintain balance and to make sure you'll actually visit other merchants.
The original house DLCs (Fighter's Stronghold, Wizard's Tower, Vile Lair, Thieves Den) added merchants (Nilphas Omellian, Aurenlinwae, Khafiz, Rowley Eardwulf) that completely break game balance when it comes to the economy.
They each have 2000 gold (except Khafiz who has 1500) so there is literally no reason to ever go to another merchant because of this. (I'm just gonna assume that everyone's go-to merchant is Nilphas Omellian.) That's EIGHT HUNDRED more gold than the richest merchants in the vanilla game!
Well, doing all my business with a Dark Elf living in an inn felt a bit wrong so I decided to do something about it.
Each of the four merchants have had their gold reduced from 2000 to 800 putting them on par with similar merchants.
Now you'll actually have a reason to visit other merchants in town!
Fixes from the Unofficial Oblivion Remastered Patch (UORP) have been forwarded.
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- Aestherus
- Version
- 1.0
- Downloads
- 60
- Endorsements
- 7
- Category
- NPCs
- Created
- 8/23/2025
- Updated
- 8/23/2025
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
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