(Discontinued)Patch for Simple Hunting Overhaul and Dynamic AI Behavior - Animals

⭐ — (54 endorsements) 📥 2,083 downloads 📌 vFinal 📅 5/7/2025
🟠 Updated over a year ago

By JittersTheQtPi · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/10/2025 📅 Created: 5/7/2025

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #89 of 182 Miscellaneous mods in this game by downloads

📋 About This Mod

BOTH MODS ARE A REQUIREMENT!!!!! A simple patch for Dynamic AI Behavior - Animals and Simple Hunting Overhaul.

BOTH MODS ARE A HARD REQUIREMENT!!!!! THIS DOES NOTHING WITHOUT THEM!!!

This patch carries the creature changes from Simple Hunting Overhaul and Dynamic AI Behavior - Animals into a single patch.

I saw a comment addressing the lack of cohesion between the two and thought I would mash them together and see what I could do.

I will try to keep it updated  but don't expect too much from me, I am just a player making a patch for fellow players.

What is a patch?

Image you have two shirts. They are both cool and have matching designs but you cant wear one without covering up the other. You decide to play Dr. Frankenstien and combine them but there are parts of one shirt that would cover up parts of another. You decide you need to stitch them together in a way that would show the cool parts of both shirts. That stitch is the patch that brings them together in a cohesive way that melds them together. At the end of the day you have both shirts and a patch.

Now in this case Dynamic AI Behavior - Animals(DAB) adds new ways for creatures to act when you come across them in the form of scripts and Simple Hunting Overhaul(SHO) adds new drops to some creatures such as new pelts and meats from your kills. They both edit the records of creatures, for example, they both edit the mudcrab. SHO adds mudcrab chitin, a new alchemical ingredient. DAB makes the mudcrab less aggressive unless provoked. They both edit the mudcrab and are considered incompatible because the records changed do not carry over from one mod to the other. My patch takes the records from both mudcrabs and combines them into a single mudcrab that utilizes the changes of both mods. My patch does not take over the job of both the mods but combines what they do in a way that still requires the orginal mods, recall that frankenstien reference. Its takes not the body of the mods but the brains of them. The Body being the models, textures, and the scripts. The Brain being the esp files.

Now if you made it this far then do me a favor and make sure you have both cool shirts cause the stitches wont give you a cooler shirt by itself.

Installation:

0. Download and install the HARD REQUIRED mods from their respective pages

1. Panic for being here without that knowledge.

1a. Panic for needing another installation walkthrough after following counless others

2. Drop the SimplyHuntingDynamicAnimals.esp file into the data folder deep in your computer or in the data folder with all the other ones.

3. Copy the SimplyHuntingDynamicAnimals.esp full file name(yes even the .esp) and paste it into the plugins.txt after the other two mods (load order matters)

4. Panic because you dont understand what the f*

📊 Mod Details

Game
Oblivionremastered Mods
Author
JittersTheQtPi
Version
Final
Downloads
2,083
Endorsements
54
Category
Miscellaneous
Created
5/7/2025
Updated
5/10/2025

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