ConsoleUtils - UE4SS

⭐ ⭐ (149 endorsements) 📥 18,504 downloads 📌 v1.1 📅 8/20/2025
🟡 Updated this year

By Dicene · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/19/2026 📅 Created: 8/20/2025

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #16 of 86 Utilities mods in this game by downloads

📋 About This Mod

Users:

Automatic installation

Mod managers should now automatically install this to the correct location.

Manual installation

Place the folder "ConsoleUtils" in the following directory depending on if you're using the Steam version or the Gamepass version of Oblivion:

Steam Users:

"Oblivion Remastered\OblivionRemastered\Binaries\Win64\ue4ss\Mods\"

Gamepass Users:

"Oblivion Remastered\OblivionRemastered\Binaries\WinGDK\ue4ss\Mods\"

Modders:

Adds a new function ExecuteConsoleCommand(command) that is accessible to all Lua mods.

This new function returns the results of a Console Command as a string. This SHOULD be compatible with OBSE64 since the new functionality in OBSE64 is built into the same list of console commands that this ExecuteConsoleCommand method is using, but I haven't personally tested it thoroughly. This is enables the use of a substantial amount of functionality that isn't exposed to the UE side of the Oblivion Remastered engine at all. Example commands that users could make use of are GetActorValue, GetCombatTarget, GetCrime, GetEquipped, GetFactionRank, GetItemCount, IsTrespassing, GetBaseActorValue, HasMagicEffect, GetInSameCell. Other potentially useful console commands can be found at: https://cs.uesp.net/wiki/Category:Function_Types_(CS_1. 0) This mod is using AoB (array of byte) patterns to identify the internal functions and variables that it depends on, so hopefully it won't require updating to keep up with future Oblivion Remastered patches, but it's always possible for those functions to change substantially enough that it needs updated. If it does, please ping me and I'll try and get it updated when I can.

Caution:

Call only from in the Game Thread, either via hooking functions (like ReceiveTick on an Actor), or via ExecuteInGameThread (although it's worth noting that there's a bug in the current release of UE4SS where ExecuteInGameThread occasionally executes outside of the game thread). The `ExecuteConsoleCommand` function does detect if you attempt to call it from an incorrect thread and prevents itself from firing to avoid crashing the game. If it is called outside of the game thread, it will return an error message starting with "Failed to run command." that you can check for to determine if you need to retry the command in another ExecuteInGameThread block. This setup is necessary to be able to get the response of the console command. As mentioned in the Potential Future Features section, I might at some point add the ability to call this function from within Exe

🤖 AI-enhanced — based on mod data

ConsoleUtils - UE4SS is a utility DLL that lets Lua mods execute console commands and read their results directly, avoiding the crashes often caused by existing ConsoleCommand frameworks. It's for modders using UE4SS who need safer console integration.

✨ Key Features

Enables Lua mods to read results directly from console commands
Allows firing console commands without the risk of crashing
Designed as a UE4SS DLL for integration with Lua mods

📊 Pros & Cons

✅ Pros

  • Solid community trust with 149 endorsements and over 18k downloads
  • Solves a real problem: existing ConsoleCommand utilities are crash-prone
  • Actively maintained, last updated January 2026

⚠️ Cons

  • Niche tool—only useful if you're already modding with UE4SS and Lua
  • No detailed documentation or examples provided in the description
  • Requires understanding of UE4SS internals to use effectively
🎯 Is This For You?
For modders who write Lua scripts for UE4SS and need a reliable way to interact with console commands. Skip if you're a player looking for gameplay mods—this is a developer tool.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have UE4SS installed and configured for your game before adding this DLL.
  • Test console commands in a dev environment to see what results they return before scripting.
  • Check the UE4SS documentation for Lua API usage to integrate this utility properly.

📊 Mod Details

Game
Oblivionremastered Mods
Author
Dicene
Version
1.1
Downloads
18,504
Endorsements
149
Category
Utilities
Created
8/20/2025
Updated
1/19/2026

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Oblivion Remastered →

Visit the official mod page for specific installation instructions for this mod.

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