Calindil's Arcane Spells
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #55 of 139 Magic mods in this game by downloads
📋 About This Mod
Introducing 30 new spells to Calindil in the Mystic Emporium, located at the Imperial Market district. These spells follow the theme "Arcane", meaning they refund 50% of the base cost over time!Read Desc. for all the info
All these spells are sold by Calindil in the Mystic Emporium, located at the Imperial Market District.
All 30 Spells follow the theme of "Arcane" meaning they refund 50% of the base Magicka cost over time.
All magic schools get a Novice, Apprentice, Journeyman, Expert, and Master Spell.
All these spells start to net you a magicka profit at around skill levels 75-100 depending on your attributes; at max Skills and Attributes most spells cost ~80% less, but you will get the same amount of Magicka back from these spells even with stunted magicka. Making these spells extremely cost effective and perfect for Atronach sign characters!
RM is Restored Magicka, this value will be the total magicka and total seconds at a rate of 1 magicka per second. Example of this would be RM 32 (1 Magicka per second, for 32 seconds)
All spells follow the same cost profile-
-Novice: Cost 32, RM 16
-Apprentice: cost 64, RM 32
-Journeyman: Cost 128, RM 64
-Expert: Cost 256, RM 128
-Master: Cost 512, RM 256
-Destruction-
Novice - Arcane Zap - Target
Shock Damage 10 in a 5ft AoE, Damage Willpower 1 in a 5ft Aoe
Apprentice - Arcane Frost Spike - Target
Frost Damage 30, Damage Fatigue 2 per second for 15 seconds
Journeyman - Arcane Inferno - Target
Fire Damage 15 per second for 5 seconds in a 15ft AoE
Expert - Arcane Dismantling - Touch
Damage health 7 per second for 30 seconds, Disintegrate armor and weapon 2 per second for 30 seconds.
Master - Arcane Calamity - Target
Fire Damage 150 in a 50ft AoE, Damage Health 150 in a 50ft AoE
-Restoration-
Novice - Arcane Expansion - Self
Fortify Magicka 100 for 60 seconds
Apprentice - Arcane Health - Self
Fortify Health 20 for 30 seconds, Restore Health 35
Journeyman - Arcane Vigour - Self
Fortify Attribute Endurance, Speed, and Strength 10 for 30 seconds, Fortify Fatigue 50 for 30 seconds, Restore Fatigue 5 per second for 30 seconds
Expert - Arcane Cure - Self
Cure Disease and Poison, 50% resistance to disease and poison for 60 seconds
Master - Arcane Devour - Touch
Absorb Fatigue, Health, and Magicka 2 per second for 60 seconds in a 5ft Aoe
-Alteration-
Novice - Arcane Convey - Self
Feather 50 for 60 seconds, 5% Shield (armor) for 60 seconds
Apprentice - Arcane Locksmith - Target
Open Hard Locks in a 5ft AoE
Journeyman - Arcane Barrier - Self
Fire Shield, Shock Shield, Frost Shield, and Shield (armor) 15% for 30 seconds
Expert - Arcane Haul - Self
Feather 1000 for 30 seconds
Master - Arcane Density - Touch
Burden 500 for 15 seconds in a 5ft AoE
-Conjuration-
Novice - Arcane Bear Summon - Self <
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- Wu9Lives
- Version
- 1
- Downloads
- 2,928
- Endorsements
- 60
- Category
- Magic
- Created
- 5/2/2025
- Updated
- 5/11/2025
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