Better Bashing and Slashing - Stronger Warhammers and Claymores

⭐ — (22 endorsements) 📥 803 downloads 📌 v2.0 📅 5/20/2025
🟠 Updated over a year ago

By Razzlings · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/3/2025 📅 Created: 5/20/2025

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #92 of 136 Weapons mods in this game by downloads

📋 About This Mod

Buffs all the non-unique two handed weapons in the game, to bring them up to par with their new slower swing speed.

Two-Handed weapons in the OG Oblivion only had a very small damage boost, usually only about 2 points, back then this worked and in some cases downright broken due to their nearly identical swing speed. In the remaster their swing speed was reduced drastically without any buff to that damage, making them downright useless in some cases.

So this is my solution, I did some quick tests on swing speed and attacks per second, and it came to around 1 handed long swords swinging about 40% faster to their two-handed counterparts, so in turn I buffed the Claymore's damage by 40% of the equivalent Longsword (rounded down). NOTE: This only effects non-levelled versions of weapons, levelled gear like Shadowrend are not touched by this mod, due to their stats but also for compatibility with mods that change levelled items.

Stat Changes for swords are as follows:

  • []Iron: From 12 to 14 damage

    []Steel: From 15 to 18 damage

    []Silver: From 16 to 19 damage

    []Dwarven: From 18 to 22 damage

    []Elven: From 20 to 25 damage

    []Glass: From 22 to 28 damage

    []Ebony: From 24 to 30 damage

    []Daedric: From 26 to 33 damage

  • Madness: (Not listing all versions) These scale from now 15 damage at its lowest tier, to 35 at its highest.

    All other weapon types tend to match one of these "tiers" of weapons and follow the same setup as above (e.g. Akaviri are Silver tier). Blunt weapons tend to fall in the same range as the Claymores here (Battleaxes tend to be around 1-2 points of damage lower, with Warhammers being 1-2 points of damage higher).

    UPDATE: Now introducing the editing to Blunt Weapons, their setup is a bit weird and doesn't follow the same equilibrium that one handed and two handed swords have, so I had to mess about a bit to get the stats to look nice, but in general BATTLEAXES gained a 40% buff to their damage (based on their War Axe counterparts) and WARHAMMERS gained a 50% buff to their damage (based on their Mace counterparts). Though for some I had to round up or otherwise fudge the numbers to make it work due to swing speed differences. While in the code I also fixed up the few Blunt weapons that were incorrectly categorized as Blades.

    I have updated the title to represent what this mod now offers.

📊 Mod Details

Game
Oblivionremastered Mods
Author
Razzlings
Version
2.0
Downloads
803
Endorsements
22
Category
Weapons
Created
5/20/2025
Updated
6/3/2025

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Oblivion Remastered →

Visit the official mod page for specific installation instructions for this mod.

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