Battlehorn Army

⭐ — (56 endorsements) 📥 4,814 downloads 📌 v1.3 📅 5/14/2025
🟠 Updated over a year ago

By TheAsker12 · Factions

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/30/2025 📅 Created: 5/14/2025

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 33 Factions mods in this game by downloads

📋 About This Mod

Have you ever wondered why you can own a castle and command a garrison, but they have a group limit policy that says: 'Only one soldier at a time'? Wonder no more! Take all of your men-at-arms to battle the daedra (or whatever else you

This mod gives the Battlehorn Castle DLC the respect it deserves by letting you bring your entire garrison to battle - because what’s the point of owning a fortress if you can't roll out with your own mini-army?

What this mod actually does:

  • []I changed the dialogue for the men-at-arms a tiny bit. Now, if you accidentally select one of them, you don't have to tell them to wait, then select and tell them to follow again. Just hit the "follow me" option. Note: If you do this, it might dismiss the Castellan and all of your troops. I might fix this.

    []It changes Castellan Athon to essential (he can't die, but he can be knocked unconscious). I did this because the "dismiss the troops" option is only available on him and the replacement Castellan. I found it annoying to have to either wait for the replacement or, one-by-one, dismiss the remaining soldiers when Athon died. Besides, it's nice having a named soldier as your second. I'll likely make a separate, optional version that allows him to die if it's requested.

    []It adds a repair function to the Castellan in the form of a dialogue option. Oblivion's repair/degrade feature is great for the player, but it's awful for NPCs. Especially essential NPCs. Eventually, armor and weapons would degrade so bad, they'd either not use them, or they'd be nonfunctional. I added a dialogue option for the Castellan that will bring his armor and weapons to 100%. It will also bring his weapons up to snuff, depending on the player's level. It does add a second bow, in my testing, for some reason. I can't fix this, but it only adds the extra bow the first time the repair option is used. It shouldn't change the gameplay in any way.

    []I added a few more pieces of dialogue to the Castellan:

  • []"Gather the men and follow me." This makes the other 4 men-at-arms start to follow the player.

    []"You and the men wait here." This should be obvious. It makes the Castellan and the men-at-arms wait at their current location.

  • "You and the men are dismissed." This dismisses the soldiers. Makes them all go home. To the castle. If they're dead, they'll respawn back at the castle in 3 in-game days time.

    What this mod doesn't do:

    Add voice lines. It seems seriously difficult to add already in-game voice lines to custom dialogue in the remaster. Between the Construction Set crashing every time I saved what I had done so far, to my use of the Classic Oblivion's Construction Set Extender, I don't think I have the ability or knowledge to add voice lines. I'd add my own, but if I'm being honest, I'm no voice actor. Can't sound as gruff as a Castellan to save my life. <

📊 Mod Details

Game
Oblivionremastered Mods
Author
TheAsker12
Version
1.3
Downloads
4,814
Endorsements
56
Category
Factions
Created
5/14/2025
Updated
5/30/2025

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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