Auto Horse Pathing
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #324 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Adds an auto pathing feature while riding horses.
This mod adds the ability to automatically path to your active custom or quest marker while riding a horse. Finally I can sit back and eat some food while I travel long distances in my no-fast-travel run!
It will prioritize your custom marker, if there is none it will path to your quest marker, if there is neither it will ignore your pathing request.
Controls:
The default key to activate auto pathing is P, this can be changed in 'keybind.lua' located at -> OblivionRemastered -> Binaries -> Win64 (if on Windows) -> ue4ss -> Mods -> AutoHorsePathing -> scripts -> keybind.lua
If using steam, if not using steam then I believe it goes in WinGDK
Simply change the P in 'key. P' to whichever key you would like
A full list of supported keys can be found here:
https://docs.ue4ss.com/lua-api/table-definitions/key.html
Additionally, the crouch input is set to be overrode while riding a horse to also initiate pathing.
This can be disabled in keybind.lua by setting 'OVERRIDE_SNEAK' to false
Pressing P or crouch again, any movement direction, activate, or opening the console will terminate auto pathing.
The horse is set to automatically sprint when hostiles are nearby so there's less need to worry about being attacked while dazing off.
Installation:
Simply unzip and drop the contents of this mod into -> OblivionRemastered -> Binaries -> Win64 (if on Windows)
Sorry, I don't know the equivalent folder on other platforms, but it's the same folder that contains your ue4ss folder
I believe for gamepass it goes in your WinGDK folder, not your Win64 folder.
Make sure to add the line 'AutoHorsePathing : 1' to 'mods.txt' located in the ue4ss 'Mods' folder
Requirements:
Potential Issues:
This is my first mod so please bear with me
- Your horse is a bit drunk with its pathing but unless it seems well and truly stuck give it a second to sort itself out, sometimes it may run a couple circles before finding its way.
- Sometimes after pathing, movement controls will be disabled, I have no clue what causes this as I never disable the controls in my code, dismounting will re-enable controls.
- The pathing has to be broken up into bite-size segments, I've done a lot of work to hide this but it may still struggle in more rigorous terrain, especially the mountains.
- If your horse starts endlessly backing up with no seeming intention of turning around and going forward, just stop the pathing, turn the horse around yourself, and resume pathing
If you come across any issues please let me know and I'll try my best to address it
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- Snort
- Version
- 1.1.1
- Downloads
- 2,489
- Endorsements
- 39
- Category
- Gameplay
- Created
- 6/25/2025
- Updated
- 7/11/2025
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