Yami's Conjuration Rebalanced

⭐ — (39 endorsements) 📥 787 downloads 📌 v1.0 📅 10/11/2021
🟠 Updated over a year ago

By Yami aka WiseMog · Magic - Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/26/2025 📅 Created: 10/11/2021
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 16 Magic - Gameplay mods in this game by downloads

📋 About This Mod

A mod aimed at making conjuration more balanced. Your summons are now equally powerful to their enemy counterparts and can use items and spells which were not present in their kit. For example the Spider Daedra can now summon a Spiderling

The main focus of this mod is to bring back all the abilities and items that were taken away to make conjuration how it should have been in the first place. The mod has been created to provide a fresher experience to vanilla, although slightly giving more strength to the conjuration skill. It should work fine with MMM and OOO type mods as I only edited the summoned variety of enemies.

Summons can summon:

Spider Daedra now has a Summon Spiderling spell.

Xivilai now has a Summon Clannfear spell.

Lich now has a random Summon Undead spell (only undead of lower level), IF Summon Skeleton Champion is used the Skeleton Champion may also summon a lesser undead companion. (Note: this technically increases the summon cap to 3, although rare).

Skeleton Champion now has an random Summon Undead spell (only undead of lower level).

Summons are now properly equipped with weapons and items:

Dremora and Dremora Lord now possess leveled random scrolls (conjuration included) and potions upon summon.

Skeleton Guardian and Hero now possess a leveled bow and arrows.

Faded Wraith and Gloom Wraith possess a leveled weapon.

Lich now spawns with 2 staffs (helps fix the inconsistent damage when spawning with a purely debuff oriented staff).

Xivilai now spawns with a leveled two-handed weapon.

Summon abilities are now restored:

Shambles type summons now explode after death (or after summon duration expires).

Storm Atronach now is immune to shock damage (overlooked by bethesda)

Flame Atronach no longer has the standard daedric resistances (only flame atronach resistances are left, once again overlooked by bethesda)

Scamp is now equipped with reflect spell spell.

Ghosts and Wraiths are now resistant to normal weapons 100% like their enemy variant counterparts instead of 50%.

Overall balance and quality of life changes: (Note: Balance changes are based on the original monster's level).

Summon Skeleton is now a Novice spell with reduced duration. (only a level 1 spell, mostly used to raise conjuration anyway)

Summon Black Bear is now a Journeyman spell and available to purchase in Chorrol from Athragar. (eliminates the RNG of obtaining a Summon Black Bear spell tome from the DLC and properly adjusts it to journeyman level (8-11) instead of expert(12-18).

Summon Dremora is now an Apprentice spell. (Dremora Caitiff are level 6, so they shouldn't be a journeyman summon in the first place).

Please let me know if I have overlooked anything or if any issues occur. I'll try my best to fix them as soon as possible. Enjoy Conjuration like it should have been done years ago ^^

📊 Mod Details

Game
Oblivion Mods
Author
Yami aka WiseMog
Version
1.0
Downloads
787
Endorsements
39
Category
Magic - Gameplay
Created
10/11/2021
Updated
4/26/2025

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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