Weynon Priory Alive - UL Chorrol Hinterlands Patch
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 8.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 48 Patches mods in this game by downloads
📋 About This Mod
Name: Weynon Priory Alive - Unique Landscapes Chorrol Hinterlands Patch Version: 1. 0 Date: 11/30/2012 Category: Miscellaneous Requirements: Oblivion Patch 1. 2. 0. 416, Player-Created MOD(s): Weynon Priory Alive, Unique Landscapes Chorrol Hinterlands Author(s): Nephenee13 Source: http://oblivion.nexusmods.com/mods/43051 Description =========== Compatibility Patch for Weynon Priory Alive and Unique Landscapes Chorrol Hinterlands. Details ======= Compatibility Patch for Drahenne\'s Weynon Priory Alive (http://oblivion.nexusmods.com/mods/43004) and Carel de Winter\'s Unique Landscapes Chorrol Hinterlands (http://oblivion.nexusmods.com/mods/11189). The two mods work together very nicely for the most part, except for a bit of a mess that occurs around Eronor\'s house. Lots of foliage overlapping, his tomato garden in the middle of the path, and the Beehives totally in the way. The excess foliage has been pruned back, the Tomato garden sadly had to be removed, but the Beehives have been moved off the path into the grassy area near the stone wall. You must load the mods in this order! 0WeynonPrioryAlive.esp xulChorrolHinterland.esp 0WeynonPrioryAlive-xulChorrolHinterlands Patch.esp If you have already visited Weynon Priory, please do a clean save to make sure all items are moved appropriately. Move to an interior cell not affected by the mod, such as a building in Chorrol. Save, exit and deactivate 0WeynonPrioryAlive.esp. Load the game and save again, the exit. Activate both the Weynon Priory Alive ESP and this patch, then load the game. This patch is fully Bash Mergeable. Install ======= 1. Copy the .esp file to (install folder)\\Oblivion\\Data\\ 2. Activate the ESP in your preferred Mod Manager Uninstall ========= Remove ESP file from your Oblivion\\Data directory History ======= 1. 0 - 11/30/2012 - Initial Release Contact ======= You can contact me on forums.nexusmods.com or forums.bethsoft.com under the username \"Nephenee13\". Credits ======= Carel de Winter - Unique Landscapes Chorrol Hinterlands Drahenne - Weynon Priory Alive Bethesda Dark0ne and Nexusmods Staff Tools Used ========== 7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579 TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536 TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367 Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html Licensing/Legal =============== You can do whatever you want with this mod but don\'t complain to me if it doesn\'t work or your PC blows up.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Nephenee13
- Version
- 1.0
- Downloads
- 938
- Endorsements
- 77
- Category
- Patches
- Created
- 11/30/2012
- Updated
- 11/30/2012
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