Unofficial DLC Wizards Tower ESP Patch
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 10 Official Plugins mods in this game by downloads
📋 About This Mod
Since this is an official Mod, I cannot release it in a zip rar 7z or any other compression format so I have to write a special patch that requires you to have it already installed on your computer before it will patch the ESP file. Created using the Knights of Nine DVD, this included the official DLC’s. Notice: This patch is only for the English Version of The Elder Scrolls® IV: Oblivion. I designed this patch to fix the many Bugs with the DLC Wizard\'s Tower. I created this patch based off the changes of the UOMP (Unofficial Official Mod Patch). The different about this patch and the UOMP is that it patches the plug-in itself. While the UOMP is, a good resource for fixing the many bugs but it also takes up a mod slot. What my patch does is edit the DLCFrostcrag ESP itself and injects the fixes directly into it instead of using a separate ESP file to apply the fixes. The Official Forum Thread is located here Change Log Version 1. 0. 0 Initial release Frostcrag Spire bugs fixed Atronach\'s will no longer follow you automatically when you create a new one if you had your previous Atronach set to follow. Fixed an out of place book in Frostcrag Spire (had no enable parent thus you could see it when you have not bought the add-on yet). Added Ability to summon a new Atronach if it got lost/miss-placed, current one will be killed before creating a new one. Atronach\'s bodies will now fade away when they die just like when you dismiss them, this was done because it looks a lot better then the Atronach just \"popping\" away when you summon a new one. Fixed the weather outside Frostcrag Spire so it is no longer 100% thunderstorm. Atronach\'s will now appear on the center of their summoning circles. Aurelinwae will no longer get stuck behind the upstairs door in the Mystic Emporium unable to get out. Atronach\'s are no longer considered quest items thus they can now vanish if you tell them to wait and do not come back for 3 days, this was done because the game would become cluttered old disabled Atronach references. Flame Atronach Familiar now has an aware sound. Storm Atronach Familiar no longer produces a blood spray or blood decals when struck.
This is a patch for the official DLC Wizards Tower in Oblivion, requiring the DLC to be installed first. With 141 endorsements and 3,925 downloads, it's a niche utility for players who want to modify the official content. Last updated in 2008, it may be outdated for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Respectable endorsement count (141) shows it's trusted by a niche community.
- Downloads (3,925) indicate steady interest over the years.
- Fills a specific need for modding official DLC content.
⚠️ Cons
- Last updated in 2008 — likely incompatible with modern Oblivion patches or mod setups.
- Requires the official DLC to be installed, so it's useless without it.
For Oblivion modders who own the Wizards Tower DLC and want to tweak or fix it. Skip if you don't have the DLC or prefer more comprehensive overhauls.
💡 Beginner Tips
- Ensure the official Wizards Tower DLC is installed before adding this patch.
- Use a mod manager like OBMM or Wrye Bash to manage load order and avoid conflicts.
- Check the file's date (2008) and consider if your game version is compatible.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Raziel23x
- Version
- 1.0.0
- Downloads
- 3,925
- Endorsements
- 141
- Category
- Official Plugins
- Created
- 7/27/2007
- Updated
- 1/7/2008
🔧 How to Install Oblivion Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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