Unique Imperial City Sewer Exit Landscapes
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 7 Landscape Changes mods in this game by downloads
📋 About This Mod
Mod: Unique Imperial City Sewer Exit Landscapes 1. 0 Game: TES IV: Oblivion Requires: Shivering Isles Compatible with: Region Revive - Lake Rumare Unique Landscapes - Imperial Isle Roads and Bridges Revised Author: David Brasher Release Date: 6/6/10 ************************************* CONTENTS ********************************** 1. Information on the Mod 2. Installation 3. Version History 4. Conflicts, Known Issues, and Troubleshooting 5. Copy Status and Credits ********************************** 1. INFORMATION ON THE MOD ********************************** This mod greatly improves the appearance of those unsightly Imperial City sewer exits. Now there are fragrant and colorful flowers, beautiful white marble Ayleid ruins, friendly people to talk to, and ornate and lifelike sculptures on many subjects. The areas around the three Imperial City sewer exits have all been beautified. The trash has been removed, and pretty new content has been added. This mod was tested with these three mods and is compatible: Region Revive - Lake Rumare, Unique Landscapes - Imperial Isle, and Roads and Bridges Revised. Alas, they are not compatible with each other. ********************************** 2. Installation ********************************** Extract (decompress) the .esp file to your Oblivion directory, the default is: C:\\Program Files\\Bethesda Softworks\\Oblivion\\Data\\ Alternately, extract someplace else. Then move the .esp and sound folder to Oblivion\\Data\\ Often you can simply drop the \"Data\" file into the \"Oblivion\" folder Make sure the file goes into the proper directory it was in when you downloaded the mod. Mark the box next to the esp in your mod manager. Load order does not matter for this mod. ********************************** 3. Version History ********************************** V 1. 0 6/5/10 Initial release ********************************** 4. Conflicts, Known Issues, and Troubleshooting ********************************** Likely to conflicts with mods editing the same cells by the Imperial City sewer exits. After spending the last week struggling to make compatibility patches so that various mods will work with various Unique Landscape mods, I went insane. Here you see what a mod made by an insane person looks like. IF ANYONE DETECTS A MAJOR BUG WHICH MAKES THE MOD UNPLAYABLE, PLEASE SEND ME A PERSONAL MESSAGE ON TES NEXUS RIGHT AWAY. I WILL HOPEFULLY BE ABLE TO FIX IT AND RELEASE AN IMPROVED VERSION OF THIS MOD. ********************************** 5. Copy Status and Credits ************************************* Credits:
📊 Mod Details
- Game
- Oblivion Mods
- Author
- David Brasher
- Version
- 1.0
- Downloads
- 1,563
- Endorsements
- 64
- Category
- Landscape Changes
- Created
- 6/7/2010
- Updated
- 6/7/2010
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