Unique Chapels Revisited

⭐ ⭐ (312 endorsements) 📥 15,977 downloads 📌 v1.02 📅 9/21/2018
⚪ Last updated 2020

By Lambtonworm and 1Mac · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/18/2020 📅 Created: 9/21/2018
⚠️ Install Order · 3 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
3📦 Unique Chapels Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #56 of 58 Visuals and Graphics mods in this game by downloads

📋 About This Mod

PLEASE READ INSTRUCTIONS! They are after this self-indulgent preamble.

Fairly recently I discovered Lambtonworm's Unique Chapels, a delightful retexture of each city's chapels so that they matched the local architecture. Each chapel feels more like it belongs in its city. Not only do the visuals match more closely; little details, like how Bravil's chapel has rough wood floors, or how Cheydinhal's feels especially posh, just seem to fit in a way that the generic vanilla chapels don't. It also rearranges the chapel windows and altars so the chapel's patron is actually featured in the back (like Diverse Chapels and a few other similar mods), further making cathedrals unique to their cities.

Unfortunately the original Unique Chapels mod lacked a few features that I wanted to see, namely compatibility with Animated Window and Lighting System (for lit exterior windows), Really Almost Anything Viewed When Distant (for distant view), and All Natural (for transparent interior windows). But I figured this was a fairly easy fix, so I found a version of Nifskope I could use and went about figuring out how to retexture meshes. In the process I tried to incorporate Lamptonworm's updates and iron out a few quirks. The result is Unique Chapels Revisited.

INSTRUCTIONS

1.) You must download and install the original plugin. Under Optional Files, Download either ESP Only or Better Cities Version (if you have Better Cities, natch). Make sure to endorse his mod while you're there.

2.) Download Unique Chapels Revisited. Load into Wrye Bash and put it somewhere in your install order after any mod that replaces cathedral meshes, like the Unofficial Patch (if you're using All Natural, AWLS and/or RAEVWD, install after those mods).

3.) In Wrye Bash's Installers window, choose "00 Core" and any other options:

-Under patches, pick any patch you may need, for the Unofficial Patch, Open Cities Classic, and Open Cities Reborn. You do not need the UOP patch if you have either Open Cities mod.

-If you want All Natural, AWLS and/or RAEVWD compatibility, select those options.

-If you want the Chapel of Talos in Bruma to be wood rather than stone, select all the options you need — after the Core, All Natural, AWLS, and RAEVWD options. (See screenshots: The wood looks a little strange using Qarl's TP but excellent using Improved Bruma).

4.) Install Unique Chapels Revisited. Sort your load order: the patches need to be loaded after the Unique Chapels esp and the esps for the mods they patch. Rebuild the bashed patch.

5.) Run TES4LODGEN to see the distant view meshes of the chapels. Distant meshes require textures from RAEVWD.

COMPATIBILITY

Lambtonworm already built a Better Cities compatible version of his mod, which you can download from his page. I've included patches for the Open Cities mods and for the Unofficial Patch. The latter just avoids doubling the Chape

🤖 AI-enhanced — based on mod data

An update of Lambtonworm's Unique Chapels, this mod requires the original plugin and offers compatibility with AWLS, RAEVWD, and All Natural, plus patches for UOP, OCC, and OCR. It includes various fixes, making it a solid choice for Oblivion players seeking improved chapel visuals.

✨ Key Features

Requires the original Unique Chapels plugin
Compatible with AWLS, RAEVWD, and All Natural
Includes patches for UOP, OCC, and OCR
Various fixes applied

📊 Pros & Cons

✅ Pros

  • Community-trusted with 312 endorsements and nearly 16k downloads
  • Fixes and compatibility patches for popular mods like AWLS and All Natural
  • Active maintenance as of 2020, showing author support

⚠️ Cons

  • Requires the original mod, so you need to download two files
  • Last updated in 2020, may not be fully compatible with newer setups
🎯 Is This For You?
For Oblivion players who already use Unique Chapels and want improved compatibility and fixes. Ideal for modders running AWLS, RAEVWD, or All Natural. Skip if you're looking for a standalone overhaul or don't want to manage multiple patches.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Ensure you have the original Unique Chapels installed first, then overwrite with this update.
  • If you use AWLS or All Natural, load this mod after those to ensure patches apply correctly.
  • Check your load order with BOSS or LOOT to avoid conflicts with UOP, OCC, or OCR patches.

📊 Mod Details

Game
Oblivion Mods
Author
Lambtonworm and 1Mac
Version
1.02
Downloads
15,977
Endorsements
312
Category
Visuals and Graphics
Created
9/21/2018
Updated
4/18/2020

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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