TWMP Southern Alliance

⭐ — (73 endorsements) 📥 3,293 downloads 📌 v4.2 📅 2/23/2022
🟠 Updated over a year ago

By Lena Wolf · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/11/2024 📅 Created: 2/23/2022
⚠️ Install Order · 5 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
3📦 Valenwood Improved Find it →
4📦 Elsweyr Anequina Find it →
5📦 Elsweyr Pelletine Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #28 of 47 Patches mods in this game by downloads

📋 About This Mod

TWMP Southern Alliance is a project aimed to reconcile Valenwood Improved, Elsweyr Anequina and Elsweyr Pelletine such that they could be used together.

Version 4. 1: Improved landscaping of the shores and the sea bed South of Valenwood all the way to the West until we hit the open ocean. Finally got rid of ghost mountains in LOD! Hopefully all of them, but who knows.

If you find any more ghost LOD mountains, please let me know the cell coordinates. To see that, open console and type "tdt".

__________________________________________________

My first aim is to repair all land tears, not reposition every rock. In this sense, this is a rough solution, where I paid attention to the border between Valenwood and Elsweyr and to the areas of conflict between Elsweyr Pelletine and Valenwood Improved. These areas should be reasonable, although there bound to be floating trees. Well, see it as an enchanted forest. If you find anything big amiss, please let me know! I tried to reposition things rather than throw away, but I may well have missed something.

I made this patch for my own game. This is just the means to explore Pelletine and Valenwood together, and I doubt it will ever become a polished solution because the author of Pelletine has got Valenwood Regrown which is a much bigger and better way to reconcile everything. Except of course that it's unfinished and currently unavailable... So in the meantime, there's the Southern Alliance.

Manually checked the roads on the Valenwood-Elsweyr border, that is from where Pelletine meets Anequina (just South East of Haven) and all the way to Dune and on to Skingrad. A lot of landscaping, land repainting and tree and rock moving was involved. New path grids generated and manually made painted land into roads with preference nodes. NPCs do actually use them. Then did the same going South, but there I discovered that roads didn't actually go all the way to Torval, instead you had to take an underground passage. The horse couldn't do it, so I made roads going to Torval and Senchal. Again, this involved quite a lot of landscaping and gardening.

Added a new road to connect the Torval-Dune thoroughfare with Haven, so you don't have to go all the way to Arenthia to get to Valenwood. I have released an updated version of the Tamriel HD module for the Dynamic Map which includes this unified solution. As an alternative I also made a new Tamriel in-game map for those people who don't run the Dynamic Map.

Checked all map markers in Valenwood, Anequina and Pelletine for their "visible" and "can travel to" status to make it adhere to the vanilla Oblivion strategy: only city markers are visible from the start, and none can be fast traveled to. This was already so in Valenwood and Pelletine, but in Anequina a number of markers had to be reset. A secret cave should not have a marker that's visible and can be traveled to fro

🤖 AI-enhanced — based on mod data

A patch mod that reconciles Valenwood Improved, Elsweyr Anequina, and Elsweyr Pelletine so they can be used together. For players who want to combine these three landmass overhauls without conflicts. Small but focused, with 73 endorsements and recent updates.

✨ Key Features

Reconciles Valenwood Improved, Elsweyr Anequina, and Elsweyr Pelletine for combined use.
Ensures compatibility between the three mods, preventing conflicts.
Lightweight patch with no additional content, just fixes.
Recently updated (December 2024).

📊 Pros & Cons

✅ Pros

  • Essential for anyone wanting to run all three landmass mods together.
  • Active maintenance — updated December 2024, so likely works with current setups.
  • Small, focused patch that does exactly what it says.

⚠️ Cons

  • Requires all three mods to be installed, which is a hefty setup.
  • Only 73 endorsements — niche appeal, but dedicated users.
🎯 Is This For You?
For modders who want to combine Valenwood Improved, Elsweyr Anequina, and Elsweyr Pelletine in one playthrough. If you're not using all three, skip it — this patch has no standalone value.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have all three required mods installed and activated before adding this patch.
  • Load order matters: place this patch after the three mods in your mod manager.
  • Check the mod's posts section for any user-reported load order tweaks.

📊 Mod Details

Game
Oblivion Mods
Author
Lena Wolf
Version
4.2
Downloads
3,293
Endorsements
73
Category
Patches
Created
2/23/2022
Updated
12/11/2024

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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