The_Black_Marsh_SwampmothIsland

⭐ — (48 endorsements) 📥 2,091 downloads 📌 vbeta 📅 5/25/2008
⚪ Last updated 2008

By Kevin · New Lands

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/25/2008 📅 Created: 5/25/2008
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #9 of 29 New Lands mods in this game by downloads

📋 About This Mod

The Black Marsh: Swampmoth Island Beta Created by: Kevin The last official order of Uriel Septim was to return Swampmoth Island to the Argonians. He did this to entice the Argonians to sign a peace treaty with the Dunmer. The evacuation of the island was already underway when the Emperor was killed. The crisis that followed hastened the recall of the legion at Fort Swampmoth. This is the sequel to my earlier Snakehead Island mod. The idea is to create areas of the Black Marsh for the player to explore. To get to the island, go to Leyawiin. Just south of the city you will find a dock with a boat. Get in the boat & activate it to travel to Swampmoth Island. The island is a seperate worldspace with it\'s own map. On the island there is a cave, mine, fort, monastery, plantation, Argonian ruin & 2 shipwrecks. At this point there are no npcs, but I did give you a few puzzles to solve along the way. These include collecting mushrooms, restoring artifacts to the Argonian temple & finding buried treasure. This is a mod & a modder\'s resource. Anyone can use this mod however they wish. Please remember that this is a beta release. The mod is far from perfect or complete. I would like to hear your suggestions & ideas on the forum. INSTALLATION: Unzip file into your Oblivion/Data folder

🤖 AI-enhanced — based on mod data

The Black Marsh Swampmoth Island is a New Lands mod for Oblivion that adds an explorable Black Marsh area. Travel to Leyawiin and find a dock south of the city to board a boat to the island. With 48 endorsements and last updated in 2008, it's a niche, older exploration mod.

✨ Key Features

Adds a new explorable Black Marsh island area.
Sequel to the author's earlier Snakehead Island mod.
Accessible via a boat at a dock south of Leyawiin.

📊 Pros & Cons

✅ Pros

  • Expands the game with a new landmass for exploration.
  • Sequel to a previous mod, suggesting a continuing vision.
  • Simple travel method: just find the boat and go.

⚠️ Cons

  • Last updated in 2008 — may have compatibility issues with current Oblivion versions or mod setups.
  • Low endorsement count (48) means it's a niche mod with limited community validation.
🎯 Is This For You?
For Oblivion players who enjoy exploring new lands and want a quick getaway to a swamp-themed island. If you're a fan of the author's previous work or just want a simple addition to your game, this might be worth a try. Skip if you're looking for polished, modern mods with extensive features.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to head to Leyawiin and look for the dock south of the city to find the boat.
  • Since the mod is from 2008, consider using a mod manager to keep your load order clean and avoid conflicts.
  • Check the mod's page for any updates or patches that might address compatibility with newer Oblivion versions.

📊 Mod Details

Game
Oblivion Mods
Author
Kevin
Version
beta
Downloads
2,091
Endorsements
48
Category
New Lands
Created
5/25/2008
Updated
5/25/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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