The Imperial Ecology v2 - BAIN
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #4 of 15 Visuals and Graphics mods in this game by downloads
📋 About This Mod
The Imperial Ecology v2 by Discovery1 turned into a BAIN archive with installation wizard
The Imperial Ecology v2 by Discovery1 (most recent addition 5 November 2013), turned into a BAIN-ready archive with an installation wizard.
This BAIN is a subset of The Imperial Ecology - All In One - BAIN.
Discovery1 said on the original mod page:
This mod replaces several of the games flora textures. I have added new grasses throughout tamriel and created new snowy ones for the winter regions like the jerral mountains. The heathers, gorses and ferns have had the treatment as well, and I have gone for a more verdant look throughout which in my opinion is a more natural one. You will see swathes of blackbery bushes resplendant with ripe berries contrasted against white convulvulus throughout the west weald as far as silorn. county kvatch up to the imperial reserve is adorned with scrub weed amongst the grasses and lilac Blackwood is now a more lush environment with new ferns struggling to unfurl amongst the foliage. I have included 3 different nif sizes for the cat tails to give a less regimental look. The ground ivy is replaced by a less shiny more organic texture and the groundcover has also been redone. You may well spot wild arum on your travels, my favourite wild plant, it grows in my area in early spring and when spring arrives I will be looking for more opportunities to upgrade the specific texture which at the moment is courtesy of google....indeed, I will be striving to improve and incorporate better textures in the future. I have not replaced any individual flowers as yet and probably wont although the groundwildplant 1 is now a nice little dandelion plant replete with 'blowballs' as tob calls them.
I have tested this mod with hdr, bloom and vibrant weather and have settled on sweet fx bloom along with vibrant weather compromise edition with 15 % shadows. The use of hdr and vibrant weather gives a real eye candy look to the textures but I prefer not to use hdr as it destroys some of the texture subtletys.
Changes include more realistic grasses, jasmine, labelia and many more. some plants have been removed to improve on the overall quality and aesthetics. All textures have been 'solidified' with Flaming pears wonderful photoshop plugin and there are no halos to be seen! The overall quality is superior to version 1 and the blend of plants, grasses and weeds is improved. There are 4 new ground wild plants and where I thought it would improve the look, I have added better normal maps. To get the best possible look to this mod I would recomend the use of villemats 'vibrant weather', it does not matter if you use hdr or bloom or sweet fx or the lot. His mod improves the look of the game either way. To get a real sense of reality I use obge v3 crisis dof and crisis ssao. Both of these will trash your fps unless you have a decent card!!!! The in
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Discovery1
- Version
- 1
- Downloads
- 178
- Endorsements
- 8
- Category
- Visuals and Graphics
- Created
- 9/30/2014
- Updated
- 9/30/2014
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