The Hole Fixed

⭐ — (66 endorsements) 📥 756 downloads 📌 v1.0 📅 2/8/2015
⚪ Last updated 2015

By Michael Simms and llde · Quests And Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/8/2015 📅 Created: 2/8/2015
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 8.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #60 of 96 Quests And Adventures mods in this game by downloads

📋 About This Mod

This fix the questmod The Hole by Michael Simms.

This file fix some bugs left, even serious and gamebreaking bugs, in the original mod. This file provide only the two esp so it will require the original mod installed. If you encounter some bug left please report it.

Original mod:http://www.nexusmods.com/oblivion/mods/40950/?  Both file are suited(The Voiced or The Non-Voiced)

Requirement: Shivering Isle is required (thanks chambcra).   If you don't have SI installed edit in CS  the script "TheHoleMirrorPillarFirstScript" substitute the string DRSRuinsGate01Forward with DRSRustyGateClose and recompile and save. The substituted sound may seem a bit strange for the context.

Installation: Copy  the two esp provided in the Data folder and overwrite when asked. DO NOT Activate the TheHolePart2.esp file before it is prompted.

TheHolePart2.esp MUST be loaded AFTER TheHole.esp.

Warning: In the original download (for TheHolePart2) there is a  Data\meshes\landscapelod folder. If  you use tes4ll(that I suggest) ignore this folder and simply  re-run tes4ll with TheHolePart2.esp activated, when you are supposed to activate it. When you are supposed to deactivate it re-run tes4ll and tes4lodgen.

If you don't use tes4ll backup you data\meshes\distantlod folder and overwrite it with the file provided in the original archive when you must activate TheHolePart2.esp and restore the original folder when you must deactivate it.

Remember to do an archive invalidation after each action.

Original description:

One day, walking quietly along a road in Cyrodiil, you feel the ground shake beneath your feet. You keep your balance but an imperial

legionnaire up ahead of you falls from his horse to the road.

An earthquake. Unusual in this area of Tamriel. What can have caused it?

Before long you feel another tremor, stronger than the first. You almost

lose your balance this time, but across the region many others are not

Before long, talking to people, you can get an idea as to where the focus of the quakes is. And as you travel to the area, you

start to hear rumours of something strange going on.

The Hole is a quest mod for The Elder Scrolls 4: Oblivion. It stretches the

capabilities of Oblivion's game engine in ways no other mod has, with

new never before seen environments and a plot-line that takes you to

other realms, other times, and other realities, with warped space-time

causing untold harm to the world. Solve the mystery, and you have

started the quest. Once you know what is going on, you must prepare the

world for the biggest change it has ever faced. But before you can warn

the world, you must discover for yourself what lies ahead.

The Hole has multiple branching quest lines, with your actions determining

how the story unfolds. A number of side que

📊 Mod Details

Game
Oblivion Mods
Author
Michael Simms and llde
Version
1.0
Downloads
756
Endorsements
66
Category
Quests And Adventures
Created
2/8/2015
Updated
2/8/2015

🔧 How to Install Oblivion Mods

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📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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