Temple of Time
⚪ Last updated 2010⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #25 of 36 New structures - Buildings mods in this game by downloads
📋 About This Mod
Legend of Zelda - Ocarina of Time\'s Temple of Time for Oblivion.
If you are a fan of The Legend of Zelda and The Elder Scrolls - Oblivion, like myself. You have surely recognized many similarities between the two games. Or maybe you have not, some are more subtle then others. However, this inspired me to merge the two games, and add one of my favorite buildings from The Legend of Zelda into the world of Oblivion. Which building is, of course; the Temple of Time. You can\'t really do, or get anything inside the temple. It is only for nostalgia and ecstatics at this point in time. You can however use the temple to go into \'Sacred Realm\'. In the 1. 1 version the Sacred Realm features a moderate amount of land. It also contains a large castle like structure which will become the Temple of Light. For now the only accessible room is the Chamber of Sages. But I will surely add more to the temple in future versions. I have also added a portal to the realm, thus far it is still inoperative. But I will add activity to that later. I am planing to make it a gate way to the void to which Ganondorf was banished in Ocarina of Time. Do note that the Sacred Realm is still highly experimental and unpolished. I\'m aware of many of the bugs, and will smoothen them out in later version. I appreciate your patients and understanding. :) Rest assured. I\'ll be adding more and more things to the Sacred Realm. Enjoy, and if I may be so bold to ask, please leave some feedback in the comments section. ;3 ------------------------------------ ------------------------------------ DISCLAIMER: The following mods presented in the screenshots ARE NOT mine: Snow Leopard race Master Sword Hylian Shield Elven Map redux For more information go to this thread: http://www.zeldauniverse.net/forums/artwork/107745-temple-of-time-sacred-realm-mod-project-for-tes-obivion.html#post3393924 CHANGE LOG: 1. 0: Base, no changes. 1. 1: Minor bug fixes, and moderately extended the Sacred Realm. Added the base of the Temple of Light, which includes the Chamber of Sages (still under construction). 1. 2: Bug fixes. Added Map Marker (activates after discovery). Sacred Realm perimeter barrier added (rocks). Updated Chamber of Sages.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- BlackPuma
- Version
- 1.2
- Downloads
- 505
- Endorsements
- 21
- Category
- New structures - Buildings
- Created
- 3/22/2010
- Updated
- 3/25/2010
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