Super's Oblivion Overhaul
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #16 of 17 Overhauls mods in this game by downloads
📋 About This Mod
An all-encompassing overhaul that completely changes the way the game is played.
What is Super's Oblivion Overhaul?
SOO is a gameplay overhaul mod that, in a nutshell, removes RPG mechanics in exchange for Strategic Roguelike and Action-Adventure elements!
This particular mod is vastly different in concept and scope compared to the other popular overhauls, so please read this entire page carefully before deciding if this is for you. I wanted to address several problems I personally have with the game and make a case for a new type of mod. Read on if this sounds interesting!
What are the main goals?
1. Total elimination of numerical character progression in nearly every capacity
2. Requirement of strategizing between melee, bows, magic and item use
3. Increased value of items and magic through severe limitations
4. Increased randomization of many scenarios to promote improvisational gameplay
5. Fixed various quality-of-life issues and overall less focus on boring concepts
and most importantly...
6. Proof that Oblivion is not in need of new content or heavy-handed mechanic changes, but rather thoughtful and clever redesigning of what's already there.
These are all vague promises and may sound too good to be true for some of you, and perhaps they are, but I'll be getting into how I accomplished all this (or at least tried to) in the next section.
What are the differences?
ROLE PLAYING ELEMENTS
Oblivion is, in a sense, no longer an RPG. You don't level up and your stuck at level 1. Every single item, creature and mechanic in the game has been balanced to allow this. Your attributes and skills are far more static values that almost never change. The game feels less like a grind-fest and more like an action adventure game.
Your skills are predetermined are not really important to pay attention to. Some diseases can drain skills and you can still damage them from prison time. Alcohol can buff some skills. Attributes start at 50 and almost never change unless damaged or buffed with magic.
Character creation is far more streamlined. Every race / gender has the same attributes and skills. The only difference is 1 passive race ability. This ensures that you are picking a race that you like as opposed to the race that is most likely to result in the strongest possible character. Similarly, classes still exist simply to aid in role playing your character; they have no effect on gameplay.
The difficulty of the game is considerably higher (think Oscuro's Oblivion Overhaul). The health values are balanced so that every individual fight is a fight to the death. The ability to cheat death by saving and reloading constantly is now a requirement rather than an exploit. There is no difficulty slider. More on this later...
QUALITY OF LIFE IMPROVEMENTS
This mod features health and fatigue regeneration
📊 Mod Details
- Game
- Oblivion Mods
- Author
- superoverweeb
- Version
- v1.0
- Downloads
- 447
- Endorsements
- 19
- Category
- Overhauls
- Created
- 10/20/2021
- Updated
- 10/20/2021
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
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