Smoking Firesources BETA - Project Ambience
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #4 of 69 Immersion mods in this game by downloads
📋 About This Mod
ABOUT PROJECT AMBIENCE: These city-specific mods are just proofs of concept for testing and ideas (and should be treated as such) I will hopefully add to the actual P. A. (tweaked and improved). The actual mod will contain (for its urban part) many fx per city as appriopriate (no snow in Cheydinal for instance, no dust clouds in Bruma, etc). They are very rough and de facto incomplete. But I thought I'd release them anyway. Official Thread: here
11/10: ADDED CANDLE PACK Contains all candles except sconces enclosed in metal frames, and the big chandeliers, as both would be invisible pretty much.
11/10 ADDED HOTFIX
for missing/bugged wallsconces. Overwrite when asked.
11/10: ADDED LANTERN PACK
Should contain all lit lanterns, for vanilla only for now as Real Lights swaps meshes around and I can't seem to find which exactly and make it work
DESCRIPTION: This is a beta for Smoking Firesources. For now, it only adds smoke to torches (vanilla torch02).
I tweaked the animation to look best given the full variety of situations and especially the big, almost crippling, limitations Oblivion smoke shader has.
By default, the smoke emitter is located at mid-top flame (REGULAR), but there's also: 1)LOW to have the torch emit smoke out of the base-center of the flame (as in real life) 2)HIGH to have the smoke above the flame
I also included a variety of optional textures, by default the torch will emit grey, thin smoke but there's also:
- slim white/black
- funky grey/black
- puffy white/grey/black
I personally use LOW with SLIM BLACK smoke textures.
Highly recommended the optional M. I. P. version, if you already haven't got Mesh Improvement Project get it! You can manually choose what to install. It is required for the optional version!
Adds ambience, provided you're using something like Exterior Actors Have Torches
Check the pictures.. also added 2 videos in 1080p. One in daylight and one at night (feat Exterior Actors Have Torches) in Chorrol, for some reason all choppy and laggy and stuff.
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- smoking lanterns (I'm having trouble with Real Lights) - smokinSmoking Firesources BETA - Project Ambience is a small immersion mod for Oblivion that adds smoke to fire sources that lack it in the vanilla game. With 269 endorsements and over 278,000 downloads, it's a popular lightweight enhancement for players seeking more atmospheric fires.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (278k) shows it's a go-to for fire smoke.
- Tiny mod that does one thing right—no bloat.
- Still relevant for Oblivion players after all these years.
⚠️ Cons
- Last updated in 2015—might have issues with newer mod setups.
- BETA status means it could have rough edges.
- Only affects fire sources, so it's a niche fix.
For Oblivion players who want a quick visual upgrade to make fires feel more alive. Perfect for immersion-focused load orders. Skip if you're not bothered by vanilla fire visuals.
💡 Beginner Tips
- Since it's a simple mesh/texture replacer, just drop the files into your Data folder and enable the .esp in the launcher.
- If you use a mod manager like OBMM or Wrye Bash, install it through that for easy removal.
- Check for conflicts with other fire overhaul mods—load order might matter if you use multiple.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Marco Arecibo
- Version
- 0.1
- Downloads
- 278,314
- Endorsements
- 269
- Category
- Immersion
- Created
- 10/10/2015
- Updated
- 10/11/2015
🔧 How to Install Oblivion Mods
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