Skeleton Diversity
⚪ Last updated 2011⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #51 of 60 Animals, Creatures, Mounts & Horses mods in this game by downloads
📋 About This Mod
Name: Skeleton Diversity Version: 1. 0 Date: 3/22/2011 Category: Creature Additions Author(s): Matthew_Kaine Homepage: http://matthewkaine.blogspot.com/ Description =========== Simply adds Wiruman\'s Khajiit and Argonian Skeletons to the skeleton and undead leveled lists. There should be a pretty even distribution of them, so it shouldn\'t be too difficult to run into them. Just go wherever you would normally find skeletons. Install ======= 1. Extract the files to a temporary location. 2. Examine the folder structure and make corrections where necessary. 3. Copy files to (install folder)\\Oblivion\\Data\\ 4. Start Oblivion Launcher, click \'Data Files\', place a checkmark beside the .esp file(s). Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod: Oblivion\\Data\\Meshes\\Creatures\\Skeleton\\Argskull.nif Oblivion\\Data\\Meshes\\Creatures\\Skeleton\\catskeltail.nif Oblivion\\Data\\Meshes\\Creatures\\Skeleton\\catskull.nif Oblivion\\Data\\Meshes\\Creatures\\Skeleton\\Skeltail.nif Oblivion\\Data\\Textures\\Skullstuff Incompatibility =============== There should be no issues with other mods that edit leveled lists as long as you merge this file in with a Bashed Patch. I know that Creature Diversity contains these skeletons, so this mod is probably unnecessary for those that use that. I would say the same for larger mods such as MMM, but I personally don\'t know of their inclusion. Known Issues or Bugs ==================== The textures of the skulls may not match the texture of the skeletons\' bodies. This isn\'t my doing since I didn\'t edit Wiruman\'s textures in any way. I would recommend \"Da bloody Skeleton Mod\" by J3X if you\'d like a texture to match the skulls better. You can find it on TESNexus. History =============== 1. 0: Initial release Contact ======= You can find me on the official Elder Scrolls forums and TESNexus as \'Matthew_Kaine\' Credits ======= Thanks to Wiruman for his fantastic skeleton resources that made my little mod possible. Thanks to Bethesda for creating Oblivion. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to LHammonds for the Readme Generator this file was based on. Thanks to God for creating us all. Licensing/Legal =============== You can do whatever you want with this mod but don\'t complain to me if it doesn\'t work or your PC blows up. Just be sure to give Wiruman credit if you plan on using the meshes. His modders\' resources can be found on TESNexus.
Skeleton Diversity adds Wiruman's Khajiit and Argonian skeletons to the skeleton and undead leveled lists in Skyrim. This small mod, with 144 endorsements and last updated in 2011, is for players seeking more variety in enemy skeletons. It's a simple, lightweight addition for those who want more racial diversity among undead.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Simple and effective—just drops new skeleton types into the game's spawn lists.
- Community-approved with 144 endorsements, so it's been tested by other players.
- Tiny download and no extra dependencies—just plug and play.
⚠️ Cons
- Last updated in 2011—might not be compatible with the latest Skyrim version or DLCs.
- Only affects skeletons and undead, so it's a very niche cosmetic change.
For Skyrim players who want more variety in the undead they fight, especially those who enjoy racial diversity in enemies. If you're a mod collector or lore enthusiast, this is a neat little addition. Skip if you want major overhauls—this is purely cosmetic and limited to skeletons.
💡 Beginner Tips
- Since this mod edits leveled lists, it's best to load it after other mods that affect spawns to ensure it takes effect.
- If you're using a mod manager like Vortex or MO2, just download and install—no manual file placement needed.
- Check if the mod requires the original Wiruman's skeleton resources; if so, download those first.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Matthew Kaine
- Version
- 1.0
- Downloads
- 2,677
- Endorsements
- 144
- Category
- Animals, Creatures, Mounts & Horses
- Created
- 3/22/2011
- Updated
- 3/22/2011
🔧 How to Install Oblivion Mods
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