Silaii and Guruni

⭐ — (26 endorsements) 📥 498 downloads 📌 v0.7 📅 1/10/2010
⚪ Last updated 2010

By side777 · Companions - Creatures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/13/2010 📅 Created: 1/10/2010
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #12 of 17 Companions - Creatures mods in this game by downloads

📋 About This Mod

Animal Companions (Panther and Snow Leopard) - cats with real* cat\'s behaviour! real cats don\'t \'follow\', real cats don\'t \'wait\' for you, real cats have 9 lifes and their own will!

Silaii & Guruni Animal Companions - VERSION 0. 7 beta Panther and Snow Leopard - cats with real cat\'s behaviour DESCRIPTION: silaii and guruni are a snow leopard and a panther, two companions for your glory adventures. but unlike other cat companions (and human companions too!) they act more like real cats then like dogs. they don\'t follow you at a constant 2 feet distance, don\'t dumbly stare at you if you stop... waiting for orders... real cats have their own will! liberation: you liberate silaii and guruni as young cats from their captivity. the evil breton gulage donquoi holds them in a dirty kennel in bravil waiting near the river for a ship with his customer to sell the cats into slavery. \'following\': they go where they want and when they want. if they like you and you ask politely they may want to accompany you, but they decide for how long. \'following\' means for cats: they coincidentally travel in the same direction as you. they wander around when you wait and may also get lost somewhere, especially if they are hungry (> eating and feeding). if you meet an enemy the cats may fight or not (> combat). \'waiting\': if you ask them to wait they will wander around in a larger area but if they are bored they may find you and re-join with you or they may travel to the other cat if she is also wandering around somewhere else. they never wander around or get lost in an oblivion so you can\'t leave them there! eating and feeding: cats need food. you can provide them with food and get a higher disposition. if they are hungry enough and prey is near they will hunt it and eat. they hunt rats, crabs, fish, sheep, cows and calfs, rabbits,... if it the prey was a big one they eat until stuffed and sleep then for a while. but be careful: guards may attack hunting rats, so you may want to feed the cats before you get close to a town... if they get to hungry they get really angry and don\'t follow you any longer or may even attack you. before they get to hungry they get a red shining effect. if they \'wander around\' or the player sleeps they care for themselves. (from stuffed to really hungry takes 24 hours. you can feed rat, crab, venison or boar.) combat: cats are not stupid. they don\'t enter a battle just because you do. if they decide to fight depends on their hunger and if the other cat is near. if they have low health or the enemy has a more than 3 point higher level they will flee. if the enemy\'s attack damage is higher than theirs they will flee. levelling up and growing: the cats level up when the player does and grow by a certain amount that depends on their average feed since the last level up. the attack damage will increase by 1, the health by 5 points. cats can\'t level higher than 32 which is pretty strong though, but they only grow until they are grownup.. death and resurrection: cats have 9 lives. you can resurrect them with a blood donation (40 points drain of your endurance for

📊 Mod Details

Game
Oblivion Mods
Author
side777
Version
0.7
Downloads
498
Endorsements
26
Category
Companions - Creatures
Created
1/10/2010
Updated
7/13/2010

🔧 How to Install Oblivion Mods

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