SI New Sheoth Palace Improvements
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #3 of 15 Locations - Vanilla mods in this game by downloads
📋 About This Mod
1. 1 update: pretty small update, just fleshed out faction relations (the nobles now slightly dislike the servants and groundskeepers!) and also tweaked the NPCs' faces, stats, and AI packages a little, again nothing big. Fixed a floating door too, and adjusted some pathfinding. Essentially, if you don't decide to update, you won't be missing much - this update is basically just a bit of polish!
The New Sheoth palace is ostensibly supposed to be a grand palace at the center of the Realm of Sheogorath, yet it's almost totally empty and there's never anyone there! SI New Sheoth Palace Improvements (which I will shorten to SIPI for convenience) aims to fix that by adding flora, decorations, and new NPCs to make the place worthy of being called a palace.
Most of the additions was new plants and benches, and extending the lighting of the area to further drive home the Mania/Dementia divide. There are several new NPCs added to make the place look as busy as a palace should be. 3 are servants, who do odd jobs inside the palace. 4 are groundskeepers, who do gardening around the courtyard. 5 are nobles, who wander around looking important. Technically there are 3 new interiors added that are unique and fully detailed, but they're not super interesting - they're just places for the NPCs to live. There's also a small (non-functional) altar to Sheogorath on the top balcony now!
Because of the additions (namely the lighting) you might experience framerate issues. It's pretty much unavoidable when modding an older game like Oblivion like this, unfortunately - I'm beyond happy with how SIPI turned out and the colorful lighting makes for a heck of a screenshot, but I figured I'd give a warning anyway. It doesn't make the game unplayable or anything, but some people really do not like lag so I wanted to point it out. It's also worth noting that I do not play Oblivion on a proper gaming rig, so if you have an actual good pc setup, you might have less lag than I do!
Relatedly, I have not tested this thoroughly with the main quest! I took some precautions - the new NPCs should run and hide when that quest is active, and they're set to respawn anyway. There were also only a few major changes made to the lower level where most of the battle takes place. But, that aside, if you're really worried about possible framerate issues occurring during it I'd honestly wait until after you've completed the main quest to activate SIPI or simply deactivate it for the duration of the battle.
INSTALLATION: This is just an .esp with no custom resources, simply install the same way you install any other .esp :)
COMPATIBILITY: SIPI will conflict with anything that changes to the same cells, of course. The vast majority of the changes from SIPI were to the outdoors courtyard area. The additions within the palace itself are very very small - all
This mod enhances the New Sheoth palace courtyard in Oblivion's Shivering Isles by adding flora, decorations, and new NPCs to reduce emptiness. It's a visual and atmospheric improvement for players who want a livelier palace area. With 224 endorsements and 70,144 downloads, it's a moderately popular location overhaul.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download-to-endorsement ratio (70k downloads, 224 endorsements) shows it's been tried by many and appreciated by a decent chunk.
- Fills an empty space in the Shivering Isles without overhauling the whole area—nice for players who want a quick visual boost.
- Adds NPCs, which can make the palace feel more alive and immersive.
⚠️ Cons
- Last updated in 2022—might not be compatible with the latest Oblivion patches or mod setups, so check for conflicts.
- Only touches the courtyard—if you're looking for a full palace overhaul, this won't cover interiors or other areas.
For Oblivion players who love the Shivering Isles and want to make the New Sheoth palace courtyard feel more lived-in without a massive overhaul. If you're a lore purist who prefers vanilla emptiness, skip this—it's purely cosmetic and atmospheric.
💡 Beginner Tips
- Since it's a simple location mod, just drop the files into your Oblivion Data folder and activate the .esp in the launcher or OBMM.
- If you use a mod manager like Wrye Bash or Mod Organizer 2, install it through that to keep your load order clean.
- Check for conflicts with other mods that alter the New Sheoth palace courtyard—load order matters if you have multiple location overhauls.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- callistofalling
- Version
- 1.1
- Downloads
- 70,144
- Endorsements
- 224
- Category
- Locations - Vanilla
- Created
- 10/29/2021
- Updated
- 12/8/2022
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