Seph Dual Wield BETA
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #33 of 98 Animation mods in this game by downloads
📋 About This Mod
===UPDATE=== Beta 2: Ok guys, first person view attacks done. I\'ve made two normal attacks (which are a left trust and a slash) and 5 power attacks. I had to do them all over, since making 1rst person anims is a bit tricky especially in terms of eliminating clipping. However, i couldn’t eliminate it completely but these moments are pretty fast and you probably wouldn’t even notice. However the power attacks don\'t work so good with walking (which is not an issue for me since i always use fast movement in battle), well they do, but arg just see for yourself. If you are using some mod or for other reasons need to use power attacks while walking, just delete the follwing files from oblivion\\data\\meshes\\character\\_1stperson onehandright.kf onehandleft.kf onehandbackward.kf onehandforward.kf For 1st person i also made it so that there woudn\'t be a sword when you run forward (to match the 3rd person run) Keep in mind though that the power attacks for 1rst person require the ones in 3rd person. Why? Because the the time when the hit will accour is calculated from anims in 3rd person. Vanilla anims are faster than my, and so the hit won\'t sync if you are not using the Optional Power Attacks. This can be fixed however by manualy increasing speed of the animation. How to increase speed? Refer to my h2h mod there is a tutorial on how to do it. I also included more optional stuff for 3rd person. Specifically a stagger animation (completely made by hand) and equip animation. Why optional? Well, someone might like the stagger since it is more acrobatic now and can actually help. But some might not. It won\'t kick in constantly so don\'t worry. The equip is optional because of some odd bug or something - there is no sound when equiping. I don\'t understand why really, but it has probably something to do with exporting (and yes i tried the Sound: Id and Enum: Equip text keys) The additions can be seen in this vid: 5BqKwtkmXmI And yeah, i am taking a break from modding (from one month to 1. 5 years lol). So don\'t expect me to answer questions and that kind of stuff. Description. Dual wield. Wielding two swords. What can be said? Only that i made more than 35 unique animations. Most of them are done by hand, meaning there are only two mocap files that ware used (and almost completely remade). Believe me, if i had the necessary mocap quality animations that could be used in the creation of the mod, i would have used them. The anims \"replace\" one hand weapon animations. But, all animations, for the exception of power attacks, are independent, meaning, you are the only warrior in Tamriel who can wield two swords. Feel like a god =) Here is a vid, showing some of the features of the mod (including real time combat, to show you that it is not just for show, you will actualy need to develop some new strategies ^^\') -> p39ZlWo3V2A
Seph Dual Wield BETA is an animation mod for Oblivion that adds over 35 unique dual-wielding sword animations. It was created by Keter Sephiroth and has 965 endorsements and 64,117 downloads, indicating a strong following despite its age.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 965 endorsements and over 64k downloads.
- Brings a whole new combat feel with 35+ unique animations.
- A classic mod that's still remembered fondly by Oblivion players.
⚠️ Cons
- Last updated in 2008, so it may be incompatible with modern setups or unofficial patches.
- BETA status means it might have glitches or unfinished animations.
For Oblivion players who want to spice up melee combat with dual-wielding animations. If you're a fan of stylish swordplay and don't mind a dated mod, this is for you. Skip if you prefer lore-friendly or minimalistic mods.
💡 Beginner Tips
- Since it's a BETA, test it on a save you don't mind breaking.
- Make sure to back up your Data folder before installing any animation mods.
- Check if you have any other animation mods that might conflict, like combat overhauls.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Keter Sephiroth
- Version
- 2
- Downloads
- 64,117
- Endorsements
- 965
- Category
- Animation
- Created
- 4/18/2008
- Updated
- 5/3/2008
🔧 How to Install Oblivion Mods
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