Secret of the Glyphs
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 92 Quests And Adventures mods in this game by downloads
📋 About This Mod
A short quest to gain the power of secret Glyph Passages to move undetected throughout the Imperial City.
Wow, it's been almost 10 years, but I'm finally back to updating Secret of the Glyphs! See the change log below for the minor changes to this version.
I've made progress on expanding this mod's quest for a future update, but am honestly hung up on the Fort Interior tileset meshes I've edited that my ideas are pretty dependent on. I can generally make stuff in blender, but optimizing static meshes is my weakness. When loaded in the game, these meshes seem to really cause lag and I'm not sure what I'm missing. If anyone is more proficient and willing to help, I'd greatly appreciate a Direct Message. You'd get credit in this mod and my enduring appreciation :)
Secret of the Glyphs adds numerous secret passageways inside the Imperial City and a short quest to obtain the ability to use them, while explaining the history behind them in a lore-friendly manner.
There are passageways connecting the various districts around Green Emperor Way to each other and one in each district leading to outside the city. These secret passageways are meant to be a way for the character to covertly travel about the city districts without having to resort to the guarded main gates. This should be perfect for those role-playing a stealthy character!
The quest can be started two ways: First, there is a letter in a portion of the tutorial dungeon (the Imperial Subterrane, to be specific) that starts off the quest. For those who use main quest delayer mods (like me!) the quest can also be triggered by simply walking closely past the new apartment building in the Elven Gardens District. Once the quest has been completed, the secret passageway Glyph Stones become visible and usable. One working stone is inside the Elven Gardens apartment complex. There are two blank stones in the mod. These are unusable, but this is explained during the quest. I placed them there as placeholders for the sequel mod I hope to release, which will expand upon this humble mod's story and potential.
Those who have played any of the Thief series of games originally by Looking Glass Studios (and especially Thief: Deadly Shadows by Ion Storm) will recognize that the concept of these passageways is strongly based on Thief Lore. As a huge fan of the series, I was inspired by these games and other Oblivion mods which were as well when creating Secret of the Glyphs.
I hope you enjoy playing Secret of the Glyphs!!
A Note on Mod Images: I am currently playing with the MOFAM load order mod (credited below) so meshes and textures for vanilla objects do not reflect what this mod may look like in your game. An example being the Ayleid chest model for the lockpicking practice chest is the vanilla model, but I use a texture mod recommended by MOFAM that makes it appear more colorful in my mod screenshots.
Requirements
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This mod is stand-alone
📊 Mod Details
- Game
- Oblivion Mods
- Author
- AsteriaSennall
- Version
- 1.4
- Downloads
- 1,483
- Endorsements
- 112
- Category
- Quests And Adventures
- Created
- 5/12/2013
- Updated
- 1/4/2025
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