Search for the Thieves Den
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 6 Official Plugins mods in this game by downloads
📋 About This Mod
Prevents the official Plug-in \"Thieves\' Den\" from giving you a quest in the starter dungeon and makes it so the quest does not automatically give you a usable fast-travel marker.
If you play Oblivion with certain official plug-ins enabled, you probably noticed that within a few seconds of confirming your character\'s class with Baurus in the starter dungeon, you already own up to four houses and have several wide-ranging quests. This is the first of a series of mods to correct this stupid role-playing immersion break. Version History: . 1: First release. Changes DLC06ThievesDen quest to not start until you pick up the newly-added Black Horse Courier paper \"Mysterious Pirate Lair!\". Also makes the Dunbarrow Cove Map Marker not usable for fast travel until you visit it like any other non-city map marker. Known Conflicts: UOMP: Overrides streamlining in DLC06ThievesDen quest script. Will conflict with any mod that affects the Thieves\' Den Quest Wrye Bash: Fits best in \"MISC\" Balo group. Constructive criticism and feedback would be greatly appreciated.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- philipmiller
- Version
- 0.1
- Downloads
- 521
- Endorsements
- 16
- Category
- Official Plugins
- Created
- 9/13/2008
- Updated
- 9/13/2008
🔧 How to Install Oblivion Mods
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