Scaling Equipment Repair and Recharge Spells OBSE

⭐ — (82 endorsements) 📥 1,396 downloads 📌 v3.0 📅 1/10/2020
⚪ Last updated 2021

By Zeus9001 · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/27/2021 📅 Created: 1/10/2020
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #9 of 61 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

REQUIRES OBSE TO WORK!

Adds spells/lesser powers that repair/recharge your equipment using Magicka.

Effectiveness scales with your available magicka and appropriate skill.

This is my attempt at creating (somewhat) immersive standalone spells that scale in effectiveness with your character's skill and growth, without feeling overpowered early on.

The spells/powers will be added to your list after finishing the intro sequence, regardless of your class choice.

"Repair Equipment"

Uses varying amounts of Magicka to repair your currently equipped gear. How much is needed and used depends on the damaged state of your equipment and your Alteration skill.

Equipment health restored will correspond to your current Magicka (Alteration skill / 10), so the higher your skill, the more efficient you magicka use is.

Equipment will be prioritized in a specific order: (weapon > shield > cuirass > greaves > helmet > gauntlets > boots). The script will try to repair items to full one after the other until your magicka runs out or everything is fixed.

From Alteration Lv75 on, gear will be repaired to 125%, similar to the Expert Armorer perk. Enchanted gear can be repaired at any level.

Can be implemented as a Lesser Power (no skill exp gain) or an Alteration spell that grants skill exp.

"Recharge Weapon"

Uses varying amounts of Magicka to recharge your currently equipped weapon. How much is needed and used depends on the depleted charge of your weapon and your Mysticism skill.

Weapon charge replenished will correspond to your current Magicka (Mysticism skill / 10), so the higher your skill, the more efficient you magicka use is.

Can be implemented as a Lesser Power (no skill exp gain) or a Mysticism spell that grants skill exp.

The original idea and core structure for this came from hitoo's mod Recharge Spell OBSE.

I merely expanded on it by adding skill-based scaling, skill exp gain and the Repair variant.

Please let me know if you encounter any bugs/inconsistencies.

Enjoy!

📊 Mod Details

Game
Oblivion Mods
Author
Zeus9001
Version
3.0
Downloads
1,396
Endorsements
82
Category
Magic - Spells & Enchantments
Created
1/10/2020
Updated
2/27/2021

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

Keep browsing — more Oblivion mods await

📋 All Oblivion Mods 🏆 Top 25 📂 More Magic - Spells & Enchantments 👤 More by Zeus9001 🔎 Similar Mods 🌐 Best Magic - Spells & Enchantments (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods