Rustle House
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 8.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #79 of 90 Player homes mods in this game by downloads
📋 About This Mod
Rustle House v1. 2
================================== DESCRIPTION ================================== My two new loves, Unique Landscapes and All Natural, inspired me to build a house in the Lush Woodlands with great big windows, so I can watch the sunset and stare at the stars. This mod places a middle/upper-class home for the player off the Orange Road between Chorrol and Bruma. You can buy the house for 12,000 septims from Seed Neeus at Northern Goods and Trade in Chorrol. After you buy the house, a map marker will appear automatically, and you can travel to it immediately.
Included are spellmaking, enchanting, repair, recharge, healing altar, adaptive alchemy lab, and free chili. These features can be toggled on or off as you wish using the control panel in the foyer, except for the chili. You can't say no to free chili.
A teleport spell (lesser power) can be added to or removed from your spellbook at anytime by using the Hearthstone on the fireplace. This spell will move you, your horse, and any followers to the house exterior instantly. It is up to you to use it wisely.
"Adaptive alchemy" means that when you activate the alchemy equipment, the alchemy menu opens and behaves as though you had one of each apparatus of your current alchemy skill, thus you do not need to provide your own equipment. So if you are an expert alchemist, the alchemy menu will open as though you had one each an expert mortar & pestle, retort, alembic, and calcinator in your inventory.
Cobl features include automated ingredient/potion/scroll storage, grinder, dinner plate, water source, and the Luggage.
Non-Cobl users will still have automated ingredient storage, but none of the other Cobl features. The non-Cobl ingredient storage menu can be bypassed by holding the left Shift key while activating. Nirnroots and quest items are not moved automatically, to promote saved game health & well-being.
All of the containers in the house start empty, and are safe/non-respawning except the Cobl grinder and the wastebaskets.
Path grids have been edited and seating has been made persistent, so that a companion can enjoy the house with the player. The bed sleeps two.
Support has been provided in the main download for All Natural, Cobl, and See You Sleep, and Unique Landscapes. I especially recommend use with All Natural, because the effect on the interior of the house is absolutely stunning, and will explain why I have left the windows so very unadorned.
All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.
New this version: [*]Cleaned up the exterior just a little to prevent grass from growing through the stone walkway.
Rustle House adds a purchasable middle/upper-class player home between Chorrol and Bruma, inspired by Unique Landcapes and All Natural. Buy it for 12,000 septims from Seed Neeus at Northern Goods and Trade. A compact, well-received home mod for Oblivion players seeking a lore-friendly dwelling.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 214 endorsements and 2,650 downloads.
- Fits seamlessly into the world with a lore-friendly location between Chorrol and Bruma.
- Adds a new purchaseable property, giving players a reason to explore and save up.
⚠️ Cons
- Last updated in 2016 — may have compatibility issues with newer Oblivion mod setups.
For Oblivion players who want a new, lore-friendly home to buy and decorate. If you enjoy mods that add simple, immersive real estate without complex quests or mechanics, this is for you. Skip if you're looking for a fully customized castle or a home with unique crafting stations.
💡 Beginner Tips
- Make sure you have the latest Oblivion patch and any required DLCs (like Shivering Isles) if the mod depends on them — check the mod's readme if available.
- Use a mod manager like Oblivion Mod Manager (OBMM) or Wrye Bash to install and manage load order.
- Save your game before purchasing the house to test it out without committing your septims.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Khettienna
- Version
- 1.2
- Downloads
- 2,650
- Endorsements
- 214
- Category
- Player homes
- Created
- 10/19/2010
- Updated
- 9/10/2016
🔧 How to Install Oblivion Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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