Running Revised, with sprinting, fatigue, configurable
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #127 of 308 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
OBLIVION RUNNING REVISED 3. 5 By Deathless Aphrodite ----------- SOME FIXES IN VERSION 3. 5 NEW STREAMLINED VERSION, ALL BUGS FIXED, OPTIMIZED FASTER SCRIPTS AND LESS OF THEM, FAR EASIER INSTALLATION, NO AUTORUN OR AUTOMOVE PROBLEMS BE CAREFUL: This mod needs OBSE v0009a to work. OBSE (Oblivion Script Extender) is a software which expands scripting functions in the construction set. It\'s really invaluable and you should all use it. You can download it here: http://obse.silverlock.org/ ----------- WHAT THIS MOD DOES: This mod tries to enhance the feeling of realism related to running in-game. The mod has a modular setup so you can choose what you like and what you don\'t like. The sprint functionality is totally configurable, you can easily choose the key to make your character sprint from an in-game menu. There are three areas which this mod tackles, related to running. ----------- 1) THIS MOD GIVES YOU THE OPTION TO SPRINT IN-GAME This mod makes it possible to sprint in-game by pressing a specific, configurable key. CAREFUL: To sprint, your forward movement and running key have to be pressed also, so choose a sprint key not too far from the vanilla keys. I found it strange that you can run without losing fatigue and I think the running in-game is quite like a marathon style running. So I added a sprint style running in-game so you can make brief but very fast runs. This can be useful for instance if you want to get away from a situation too hot for your character. When you press the sprint key you get a speed boost and run forward very fast, but your fatigue goes down very fast and when it gets too low you stop sprinting but continue running. You can\'t use this feature continuously because you have to wait for your fatigue to reach a good value again, otherwise your run will be too brief. I don\'t think this is in any way unbalancing, it\'s realistic because in real life you can run at different paces too. Moreover I added a big penalty: while you are sprinting your heavy armor and light armor skills go all the way down to zero because you cannot be able to defend yourself while running at this speed and any blow you should get would be heavily amplified by your very speed. So this is just useful for running away from situations or making brief very fast runs. As you get higher speed and athletics, you will be able to sprint faster and for longer periods of time. ----------- 2) THIS MOD OPTIONALLY MODIFIES HOW BACKWARDS RUNNING WORKS BACKWARDS SPEED: This part of the mod can lower your speed attribute while you are running backwards (it stays the same while you\'re walking), so as to make it impossible to solve battles with kiting. The speed attribute goes back to normal when you stop running backwards, simple as that. The idea behind this was originally Krytonix\'s. His script was done without OBSE support, and it is an excellent but quite cpu heavy script. T
Running Revised 3.5 overhauls Oblivion's movement with sprinting and fatigue mechanics. It's a streamlined, bug-fixed version with optimized scripts and easier installation, addressing autorun/automove issues. Popular with 838 endorsements and 40k downloads, last updated December 2020.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 838 endorsements and 40k downloads
- Optimized scripts mean less script load and smoother performance
- Fixes annoying autorun/automove issues that plague other movement mods
⚠️ Cons
- Last updated in 2020, so may have compatibility issues with newer mods or patches
- Requires manual installation or mod manager setup, but no explicit instructions given
For Oblivion players who want a more immersive and physically demanding movement system. If you're tired of the vanilla sprint-less jog and want a fatigue system that adds strategy, this is for you. Skip if you prefer simple, arcade-style movement without stamina management.
💡 Beginner Tips
- Since the mod affects movement, test it in a safe area first to get a feel for the fatigue drain.
- If you use a mod manager like OBMM or Wrye Bash, install the mod through it to avoid file conflicts.
- Check the mod's readme or forum posts for any recommended load order placement, especially if you use other gameplay overhauls.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Deathless Aphrodite
- Version
- 3.5
- Downloads
- 40,080
- Endorsements
- 838
- Category
- Gameplay Effects and Changes
- Created
- 10/15/2006
- Updated
- 12/18/2020
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