Real Injury - Alternative Injury System

⭐ — (36 endorsements) 📥 1,548 downloads 📌 v0.1.3 📅 8/22/2008
⚪ Last updated 2008

By Ryuujin · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/23/2008 📅 Created: 8/22/2008
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #282 of 302 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Fed up of chugging potions after every battle, how injuries never really feel very injurous, and how a health bar is horribly unimmersive way to represent your state of health? - Look no further...

This mod requires OBSE 1. 15! - Get it here at: http://obse.silverlock.org/ You can follow this mods development and future tweaks here on the official forums: http://www.bethsoft.com/bgsforums/index.php?showtopic=871859 I\'ll let the Read Me take it from here since it basiclly tells you everything you could want to know -- REALINJURY - ALTERNATIVE INJURY SYSTEM - Version 0. 1. 3 -- By Ryuujin Contents ______________________________ 1 |-a About |-b Version History |-c Installation |-d Common Questions |-e Tips 2 |-a Legal |-b Contact Information ________________________________________ Section 1 ________________________________________ 1.a About This mod changes the way damage is handled in Oblivion for the sole purpose of giving better immersion. Primarily by allowing the player to recieve injuries that actually damage their attributes instead of simply making their health bar smaller. The mod actually consists of several seperate components which can be turned on or off, or fine tuned to your own tastes so instead of trying to describe it as a whole, it\'d probably be easier to describe the individual features. Injuries The game now implements what I\'m sure at some level we always saw happening in our minds eye. Very small amounts of damage that barely dent your health bar are considered to be glancing blows, that actually inflicted no real harm on the character besides knocked some of the fight out of them. However, when you recieve a sudden and crippling blow that reduces your health by a significant amount you will\'ve been wounded, and will suffer penalties to your skills and attributes to that end, as well as a reduction in your maximum health which can only be recovered from with time and rest. Injuries are localised, and depending where you are struck, you recieve different penalties. Combat Stamina As I said before, blows that do not really effect your health arn\'t considered damage at all, as such, your health is no longer your actual physical wellbeing - that is simulated by your actual injuries; but the amount of fight left in you, and like fatigue and magicka, it regenerates on it\'s own. Of course if you dislike it you can switch off the health regeneration, or switch it so you only regenerate health when not in combat so you can enter each fight fresh and ready save for your battle scars that have yet to heal. Critical Hits The framework for critical hits is installed, but they arn\'t ready yet. But in future editions critical hits will be added which inflict secondary effects on particulary vicious or unlucky hit, ranging from being tripped up to getting knocked concust and suffering from temporary double vision on a head injury. ______________________________ 1.b Version History 0. 0. 1 |- Prototype Version 0. 1. 1 |- New build from scratch. 0. 1. 2 |- You can now c

📊 Mod Details

Game
Oblivion Mods
Author
Ryuujin
Version
0.1.3
Downloads
1,548
Endorsements
36
Category
Gameplay Effects and Changes
Created
8/22/2008
Updated
8/23/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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